Page 1 of 1

Operation Paraquet

Posted: Mon Sep 30, 2013 8:37 pm
by EUBanana
This is about as small as it gets, practically a tutorial mission.

An attempted recreation of this :- http://en.wikipedia.org/wiki/Operation_Paraquet


RE: Operation Paraquet

Posted: Mon Sep 30, 2013 9:45 pm
by Yankee66
I just took a shot at your scenario, but I have to admit I don't have any experience with inserting troops.
I sent both helos towards cape best, but nothing happened. They still had their troops loaded, so I tried assigning different mission types to the helos and the troops, but without success. The circled the waypoint or an assigned area, then went Bingo Fuel and returned to their ships.

RE: Operation Paraquet

Posted: Mon Sep 30, 2013 11:48 pm
by snowburn
Thanks!
downloading now :)

RE: Operation Paraquet

Posted: Tue Oct 01, 2013 4:43 am
by EUBanana
ORIGINAL: Yankee66

I just took a shot at your scenario, but I have to admit I don't have any experience with inserting troops.
I sent both helos towards cape best, but nothing happened. They still had their troops loaded, so I tried assigning different mission types to the helos and the troops, but without success. The circled the waypoint or an assigned area, then went Bingo Fuel and returned to their ships.

Yeah, unfortunately the handling of troops leaves much to be desired.

It's entirely scripted and event driven. The event concerned is looking for the two specific helicopters (the ones on Antrim and Tidespring with SAS aboard) to be within the square box at Cape Best. Then they have to loiter there for 15 minutes. Fly em both over to the box and then set their speed to 0 and wait a bit. Their loadout is actually irrelevant, the script can't check that.

Later on you have to do similar things with Tidespring and Brambleleaf at the box by Grytviken.

RE: Operation Paraquet

Posted: Tue Oct 01, 2013 8:30 pm
by Yankee66
Ah, ok. Thank you very much. I'll play it again. :)

RE: Operation Paraquet

Posted: Wed Oct 02, 2013 3:04 pm
by .Sirius
ORIGINAL: EUBanana

This is about as small as it gets, practically a tutorial mission.

An attempted recreation of this :- http://en.wikipedia.org/wiki/Operation_Paraquet


Not name dropping but one of your Dev's was on HMS Plymouth for that Operation ....hint

RE: Operation Paraquet

Posted: Wed Oct 02, 2013 3:55 pm
by EUBanana
ORIGINAL: .Sirius

ORIGINAL: EUBanana

This is about as small as it gets, practically a tutorial mission.

An attempted recreation of this :- http://en.wikipedia.org/wiki/Operation_Paraquet


Not name dropping but one of your Dev's was on HMS Plymouth for that Operation ....hint


[&o] [:D]

RE: Operation Paraquet

Posted: Wed Oct 02, 2013 4:26 pm
by .Sirius
ORIGINAL: EUBanana

ORIGINAL: .Sirius

ORIGINAL: EUBanana

This is about as small as it gets, practically a tutorial mission.

An attempted recreation of this :- http://en.wikipedia.org/wiki/Operation_Paraquet


Not name dropping but one of your Dev's was on HMS Plymouth for that Operation ....hint


[&o] [:D]

[8D]

RE: Operation Paraquet

Posted: Wed Oct 02, 2013 6:32 pm
by mattpenfold
I got an in-depth guided tour one afternoon of HMS Plymouth when she had been decommissioned and was open to the public in Plymouth. A very interesting afternoon, and not a small part of why I am now so interested in naval warfare.

RE: Operation Paraquet

Posted: Wed Oct 02, 2013 6:54 pm
by Der Zeitgeist
Nice little scenario! Almost had one of the RFA's torpedoed as I was expecting the Sub to hang around in some fjord surfaced, as it was in 1982. Luckily I still had one Lynx equipped with torpedoes to take it out. [:)]

RE: Operation Paraquet

Posted: Thu Oct 03, 2013 7:09 am
by EUBanana
ORIGINAL: Der Zeitgeist

Nice little scenario! Almost had one of the RFA's torpedoed as I was expecting the Sub to hang around in some fjord surfaced, as it was in 1982. Luckily I still had one Lynx equipped with torpedoes to take it out. [:)]

Cool. [:D]

I thought that set up was one sided enough as it was really without having Santa Fe on the surface. [;)]

Though if Santa Fe manages to damage any British ship there are a lot of victory points set to change hands, so the Argentine side has a low bar for victory conditions.

RE: Operation Paraquet

Posted: Tue Oct 22, 2013 12:53 pm
by Dimitris
bump

RE: Operation Paraquet

Posted: Tue Oct 22, 2013 8:18 pm
by jomni
ORIGINAL: EUBanana
ORIGINAL: Yankee66

I just took a shot at your scenario, but I have to admit I don't have any experience with inserting troops.
I sent both helos towards cape best, but nothing happened. They still had their troops loaded, so I tried assigning different mission types to the helos and the troops, but without success. The circled the waypoint or an assigned area, then went Bingo Fuel and returned to their ships.

Yeah, unfortunately the handling of troops leaves much to be desired.

It's entirely scripted and event driven. The event concerned is looking for the two specific helicopters (the ones on Antrim and Tidespring with SAS aboard) to be within the square box at Cape Best. Then they have to loiter there for 15 minutes. Fly em both over to the box and then set their speed to 0 and wait a bit. Their loadout is actually irrelevant, the script can't check that.

Later on you have to do similar things with Tidespring and Brambleleaf at the box by Grytviken.

Havent played yey but these little instructions should be part of the briefing to let people unfamiliar with the mechanics know.

RE: Operation Paraquet

Posted: Sun Nov 10, 2013 2:02 pm
by JohnSmith
I will have to download this and give it a try! Thanks!

RE: Operation Paraquet

Posted: Wed Feb 12, 2014 11:01 am
by Dimitris
bump