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Pathfinding and Movement Impresses Me...

Posted: Mon Oct 14, 2013 8:27 pm
by Grim.Reaper
Although still early in the game, one thing I have to say is I am very impressed with how movement happens within the game. When you set waypoints and destinations, seems like the game really does a nice job in finding a realistic path to the end point. In a lot of games I scratch my head as to the decisions made while moving, but within this game, I have yet to see a questionable route. Again, still early, but like what I am seeing in this area, since I hate babysitting my units.

This is exactly the type of game I enjoy where I can give general orders and let my competent leaders handle the details...

RE: Pathfinding and Movement Impresses Me...

Posted: Mon Oct 14, 2013 8:45 pm
by CapnDarwin
Rob's coding genius [&o][&o][&o] and the rest of the team being a constant pain in the arse when something didn't look/act right. I'll agree it does a decent job on a number of fronts with what it does and we plan to only make it better as time passes.

RE: Pathfinding and Movement Impresses Me...

Posted: Mon Oct 14, 2013 8:53 pm
by Grim.Reaper
He really did a great job, of course with all your input:) It's nice to tell your units "to go here" and reasonably be assured they will take a good route.