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Artillery impacts tough to see

Posted: Wed Oct 16, 2013 8:49 pm
by Monkie
I hate to open a new thread just for this but I have found that sometimes I have a hard time seeing where the artillery is impacting.

The effect looks great but might it help to highlight the hex a bit? I sometimes find myself looking all over the map just to find the impact zone only to just catch the tail end or missing it completely.

maybe it's just my old tired eyes.

RE: Artillery impacts tough to see

Posted: Wed Oct 16, 2013 9:01 pm
by CapnDarwin
Monkie,

My eyes aren't what they used to be either and it can get confusing to track the shots at times. I'll add this to the enhancements wish list for use to review.

Thanks for the report!

RE: Artillery impacts tough to see

Posted: Wed Oct 16, 2013 10:18 pm
by Richard III
Can I add a vote for this too please....

ORIGINAL: Capn Darwin

Monkie,

My eyes aren't what they used to be either and it can get confusing to track the shots at times. I'll add this to the enhancements wish list for use to review.

Thanks for the report!

RE: Artillery impacts tough to see

Posted: Thu Oct 17, 2013 2:27 am
by nukkxx5058
+1 without hesitation !

RE: Artillery impacts tough to see

Posted: Thu Oct 17, 2013 6:14 am
by Radagy
+1

RE: Artillery impacts tough to see

Posted: Thu Oct 17, 2013 10:08 am
by CapnDarwin
We found out last night there was something not working with a bit of code that "flashed" the target hex of a number of things like arty strikes or located air search radars, HQs etc. We will be testing that fix today as well. We will see if this helps this issue.

RE: Artillery impacts tough to see

Posted: Thu Oct 17, 2013 10:34 am
by nukkxx5058
Yep, a flashing effect would be perfect !