Page 1 of 5
Red Storm Map Rework...
Posted: Wed Oct 16, 2013 9:04 pm
by NickGen
Hi to all ...
I'm reworking the existing maps of this Great game in a totally different style ....
Here are some screenshots of the first Map available:
This is the map "Red Storm Fulda Gap" for this first trial .....
this is the map "CA 1 Red Storm"
Two map availables to download:
http://www.mediafire.com/folder/z4cceqh ... Storm_Maps
Fred
RE: Red Storm Map Rework...
Posted: Wed Oct 16, 2013 9:06 pm
by NickGen
one more screenshot:
RE: Red Storm Map Rework...
Posted: Wed Oct 16, 2013 9:44 pm
by wodin
Really like it..but I still think for each elevation you should make the pale highlight abit darker than the previous one..at the moment as it's as pale as the previous land colour it makes it hard to deterimne the height level..I'd make that outline darker for each level.
Hope you understand what I mean.
Love the City\town, fields and forests..
RE: Red Storm Map Rework...
Posted: Wed Oct 16, 2013 10:08 pm
by MikeAP
Holy CRAP!!!!![X(]
Nick, those look amazing. Would you be so kind as to share some tips or maybe even you template. In using Photoshop, but everything I produce looks horrible in comparison.
RE: Red Storm Map Rework...
Posted: Wed Oct 16, 2013 10:13 pm
by Richard III
Thank you for the great new maps ! I agree with Wodin, more delineation in the map contour elevations would be helpful for us old guys.
RE: Red Storm Map Rework...
Posted: Wed Oct 16, 2013 10:26 pm
by budd
Nice............downloaded and installed.....Thx for your work.
RE: Red Storm Map Rework...
Posted: Wed Oct 16, 2013 11:05 pm
by deadsunwheel
Beautiful work. Reminds me of the best Battletech maps and I mean that as a compliment. Download underway.
RE: Red Storm Map Rework...
Posted: Thu Oct 17, 2013 12:02 am
by IronManBeta
You da man! Very nice indeed.
RE: Red Storm Map Rework...
Posted: Thu Oct 17, 2013 4:14 am
by NickGen
ORIGINAL: wodin
Really like it..but I still think for each elevation you should make the pale highlight abit darker than the previous one..at the moment as it's as pale as the previous land colour it makes it hard to deterimne the height level..I'd make that outline darker for each level.
Hope you understand what I mean.
Love the City\town, fields and forests..
Yes, I think I can do a little darker each elevation .... I will post soon a map update .....
RE: Red Storm Map Rework...
Posted: Thu Oct 17, 2013 4:17 am
by NickGen
ORIGINAL: MikeAP
Holy CRAP!!!!![X(]
Nick, those look amazing. Would you be so kind as to share some tips or maybe even you template. In using Photoshop, but everything I produce looks horrible in comparison.
I can possibly post the photoshop file, but it is a very large file....
and I have to think about the posibility to make it public or not ....
Who knows .... if Matrix Games offered me to buy all my maps lol .... .....
RE: Red Storm Map Rework...
Posted: Thu Oct 17, 2013 5:00 am
by MikeGER
ORIGINAL: Richard III
Thank you for the great new maps ! I agree with Wodin, more delineation in the map contour elevations would be helpful for us old guys.
+1
wonderful artistic improvement [&o] ...i have some difficulty to see the different elevations
RE: Red Storm Map Rework...
Posted: Thu Oct 17, 2013 5:11 am
by wodin
It reminds me abit of GD42 map esp the elevation style..and I love the GD42 map..love it.
RE: Red Storm Map Rework...
Posted: Thu Oct 17, 2013 5:56 am
by NickGen
I have updated the download link with a new version of the map( more marked elevations )
Nick
RE: Red Storm Map Rework...
Posted: Thu Oct 17, 2013 9:17 am
by Lffvet2
Nick,
Superb job on the maps. I will definitely be downloading these. Hopefully the guys at Matrix will also look into them. The whole gaming experience with the new map in enhanced massively.
RE: Red Storm Map Rework...
Posted: Thu Oct 17, 2013 9:40 am
by Plodder
That is one sexy map. Great job![&o]
RE: Red Storm Map Rework...
Posted: Thu Oct 17, 2013 11:01 am
by Hexagon
GREAT MOD!!! thanks a lot, with this i can have eyes on my retirement [:D]
Where i can sacrifice virgins in your honor Nick69??? [&o]
EDIT: talking about elevation... is possible a submod where we can see them with a hex border??? i remember see in the forum an image of this... your mod offer a artistic way to see elevations but sometimes is hard notice them... i think that you can use diferent borders to diference elevations for example but apart this great job.
RE: Red Storm Map Rework...
Posted: Thu Oct 17, 2013 11:50 am
by jubriqueno
+1 Impressive job...
RE: Red Storm Map Rework...
Posted: Thu Oct 17, 2013 12:32 pm
by wodin
Good god Nick thats a work of art my friend.
I thought the game would have used some sort of symbol set that was all linked to a Terrain effect mechanic..so you just had to alter the symbol set and all the maps would then use the new symbols..is this not the case?
RE: Red Storm Map Rework...
Posted: Thu Oct 17, 2013 12:49 pm
by TigerTC
Nice job.
RE: Red Storm Map Rework...
Posted: Thu Oct 17, 2013 1:15 pm
by MikeGER
THX ! for the elevations enhancement[:)]
there is only one minor thing that distract me (and maybe just me with my odd eyes)
the water bodys looks like they were sitting above the plain, as a 3d-object, not sunken/carved into... it looks like a trace of a paste, or thick oilpaint on top of a painting ...but i have realy no idea how this visual trick happens or how to change it... maybe its the shadow casting...
Does anboydy else see it?