Scroll map to active unit during turn resolution
Posted: Thu Oct 17, 2013 3:39 am
The option "Scroll map to active unit during turn resolution" in user references has a problem IMHO.
In fact, you will catch an headache very soon because the map is bouncing right/left/up/down each time a new unit is selected and the action is very difficult to follow. [X(] [X(] [X(]
In fact, the map scroll should occur only when the game selects an off-window unit and not for all units. For example for 2 adjacent units there should be no scroll.
I hope I'm clear enough ? If not, just try to watch a turn resolution with this option activated and you will immediately understand
Get some aspirin ready [:D]
In fact, you will catch an headache very soon because the map is bouncing right/left/up/down each time a new unit is selected and the action is very difficult to follow. [X(] [X(] [X(]
In fact, the map scroll should occur only when the game selects an off-window unit and not for all units. For example for 2 adjacent units there should be no scroll.
I hope I'm clear enough ? If not, just try to watch a turn resolution with this option activated and you will immediately understand
Get some aspirin ready [:D]