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B446: All torpedoes act as if wire guided

Posted: Sun Oct 20, 2013 12:11 pm
by Der Zeitgeist
Scenario attached.

Torpedo can be steered by dragging the waypoint.
Also works with air launched variants.

Also, as with all other torpedoes: When it misses its target (in the game logic), it simply disappears, when it would try to reaquire in real life.

RE: B446: All torpedoes act as if wire guided

Posted: Sun Oct 20, 2013 12:19 pm
by mikmykWS
Thanks! Have updated the existing notes on these.

We know players can steer/manipulate certain weapons but assume they won't if they know they can't in real life. We'll work to resolve but this is definitely not a critical.

Torpedoes attack resolution is a different issue.