Weapons Data
Posted: Wed Oct 23, 2013 10:09 am
I was browsing through the User data files and it brought up a few questions.
1 - How is 'accuracy' defined. I see #'s, but I'm not sure what those mean. For example the M256 120mm cannon has a '2'.
2 - The weapons ranges seem to be extremely short compared to their real life numbers. Using the M256 120mm as an example, we see a max range of 6k, but an effective range of '1980'. I'm assuming this is in meters, which makes that range extremely short. As stated in another thread, the M256 has an effective range of approximately 3k.
3 - How do I save this file and use it in game? I cannot overwrite the USER file. I thought it would be as simple as saving a file, and selecting it from the dropdown in game, but that is not the case.
Edit - It seems that I have to remove the file from the game directory, edit, save, then replace it in the game directory. Of course, keeping a backup at all times.
Thank you
1 - How is 'accuracy' defined. I see #'s, but I'm not sure what those mean. For example the M256 120mm cannon has a '2'.
2 - The weapons ranges seem to be extremely short compared to their real life numbers. Using the M256 120mm as an example, we see a max range of 6k, but an effective range of '1980'. I'm assuming this is in meters, which makes that range extremely short. As stated in another thread, the M256 has an effective range of approximately 3k.
3 - How do I save this file and use it in game? I cannot overwrite the USER file. I thought it would be as simple as saving a file, and selecting it from the dropdown in game, but that is not the case.
Edit - It seems that I have to remove the file from the game directory, edit, save, then replace it in the game directory. Of course, keeping a backup at all times.
Thank you