No Khyberbill

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

ORIGINAL: Cannonfodder
Hey Dennis, good luck in your new game!

Where did you get that painting of the KB?


ORIGINAL: topeverest
A few questions...
What are you marching to your first 30 and 60 days? have you determined your main effort / Oz / India / etc.? What are you planning to expand your economy to and which parts? Other than trying to save KB pilots, do you have a pilot training strategy?
ORIGINAL: dennishe
ORIGINAL: topeverest
A few questions...
What are you marching to your first 30 and 60 days? have you determined your main effort / Oz / India / etc.? What are you planning to expand your economy to and which parts? Other than trying to save KB pilots, do you have a pilot training strategy?
Those are a lot of questions. I will try to answer all of them in the next weeks.
Before I started this BPEM I studied quite some posts and AARs. Especially the posts of Mike Solli and PaxMondo I found often very interesting. I'm also inspired by the "Hive" strategy of Captain Cruft. My aim is to continue fighting the Allies far into '45 and even '46. For this we need a huge HI pool halfway '44 (hopefully not much earlier) when the Allies will cut off Japan from the SRA. This implies that I will economize the Japanese production in '42 and '43 and then ramp it up into '44 when the Allies get closer to Japan. Also I will avoid to fight the Allies where they are strong and defend fiercely where I'm strong...
ORIGINAL: obvert
Think a lot about supply expenditure as well. Consider how to streamline R n D and production so you don't have to spend a lot changing factories around. Cruft sat his fleet for most of the game. Even losing the SRA in 44 I think he has a ton of fuel saved up, too.
At the same time i wouldn't deny yourself the ability to produce a lot of good fighters in 42-43. You're going to need to set a tone during that time to make sure he must come forward slowly. If I play Japan again I will cut most xAK builds and a bunch of other shipping, pay lots of attention to ASW, and get a bunch of the best fighters for each period. you'll save more by not building ships than by neutering your air force.
Will you build up and fight for the Marshalls/Gilberts?

ORIGINAL: topeverest
definitely following the 'don't overexpand theory? I don't know your opponent. I assume he wont aggressively attack back to Luzon in 43 in the great fluid style sometimes shown in certain games. That would be unfortunate. I like the idea of planning in stages and streamlining development and production. Most get caught up in too many upgrades. I always fight hard for Luzon or the Taiwan power play, but usually the bulk of the carriers are gone prior to Mariana's. I take it from your strategy you are planning on playing turtle at some point? What will prevent the allies from 29-ing you to death?
