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Movement/Combat Penalties
Posted: Thu Oct 24, 2013 1:31 am
by The Red Baron
Are the movement/combat penalties arising from insufficient CPs added to the penalties imposed upon a stack for having an inactive leader; or, does the game engine select only the highest of the two penalties and apply it to the stack?
RE: Movement/Combat Penalties
Posted: Thu Oct 24, 2013 11:06 am
by Ace1_slith
Higher one penalty is used, so you can not go above 35% penalty. So, if your early war army is not activated, feel free to advance it as usual. All armies fight with command penalty early.
RE: Movement/Combat Penalties
Posted: Fri Oct 25, 2013 7:31 pm
by The Red Baron
That's what I thought; just wanted to confirm. Thx.