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PC Game Wish List?

Posted: Wed Oct 16, 2002 8:50 pm
by AbsntMndedProf
What board game/strategy game would you like to see turned into a PC game, that hasn't already? (Or has, but could be done better, in your opinion?)

Eric Maietta

Posted: Wed Oct 16, 2002 9:10 pm
by rbrunsman
Star Fleet Battles was an excellent board game and the PC developers ruined it by making it real-time. It they made it turn-based it would be really nice. The same goes for Mech Warriors (or whatever it was originally called). Can you tell I like turn-based over real-time games?

Posted: Wed Oct 16, 2002 9:13 pm
by AbsntMndedProf
rbrunsman posted:

"Can you tell I like turn-based over real-time games?"

I'm with you on that one! :D

Eric Maietta

Posted: Wed Oct 16, 2002 10:34 pm
by scimitar
Would like to see a PC version of excellent Yaquinto's "Wings"... But perheaps for that I'm representing a minority...

Posted: Wed Oct 16, 2002 10:49 pm
by scimitar
Oh yes, I think also that a "Perfect General III" running under Windows 95/98/ME/XP could be great!

Posted: Thu Oct 17, 2002 1:09 am
by Katana
I most definitely and wholeheartedly agree with rbrunsman.
SFC just plain sucks. Don't know if SFB OL is any good, haven't tried it.
There's some PBEM rules set, but you need a moderator, or you have to use pre-plottted movement and a complicated encrypting/password exchange procedure.
Wouldn't be so bad if I could find someone for FTF play.
I really miss my Fed popsicles :(

My wish list

Posted: Thu Oct 17, 2002 9:36 am
by SwampYankee68
A Turn Based Modern Naval Combat game, of the same scale as Harpoon, Playable by Email!

A revamping of "Computer Ambush" by SSI, turn based and playable by email of course.

Revamped "Carriers at War", PBEM

A computer version of "Azantian (sp) High Lightning" by AH??, or a compter game that modeled the combat in the RPG "Traveler"

A turn based game of ancient Greek and or Roman style warfare

A new Version of "Flight Commander", the turn based air combat game.

A new version of SSI's "Colonial Conquest"

New version of Computer "Bombing the Reich"

and I want a pony......

Great topic Prof! I love talking about games I'd like to see. Too bad I know nothing about actually making them......

Posted: Thu Oct 17, 2002 4:37 pm
by AbsntMndedProf
Swamp Yankee posted:

"and I want a pony...... "

Here 'ya go!

[URL=http://]http://www.sealsanctuary.co.uk/pony.jpg[/URL]
:D

Eric Maietta

Posted: Thu Oct 17, 2002 6:50 pm
by Jim1954
Yaquinto's Ironclads and AH's Anzio .

Posted: Thu Oct 17, 2002 6:56 pm
by Kanon Fodder
Richthofen's War

Circus Maximus

Gladiator

All as strategic/tactical games rather than FPS

Posted: Thu Oct 17, 2002 7:19 pm
by Les_the_Sarge_9_1
Hmmm a very well worded query actually Prof.

Hmm well no point asking for ASL, as any doofus knows it was already done in the guise of Steel Panthers heheh.
Sure has made a hard act to follow for Combat Leader.

So we move on to Advanced Third Reich, hmmm well the first stab at computer Third Reich was a dismal failure.
And anyone that will play that game will likely also eat my cooking.

I have seen the interface for computer WiF (looks worse than my cooking).

Strategic Command from Battlefront looks like a grand game (few minor quirks, but hey they can't make games that will please everyone on the first try correct?). So I think WW2 Grand Strategy is already a done thing.

Hmmm games I own, I wish I could play on the computer........

Hey that's an easy one.

Yeah I want to see the Europa series games made for the computer. After all who has a 10' x 10' gaming area (let alone arms long enough to reach the center of the map).

Trouble is....Fire in the East is really just a simulation of Barbarossa.
And its been done at several levels in computer gaming.
A person only needs to play something like the Operational Art of War to get what they want.

My monster game Longest Day would be nice.
Man 21 individual components of the 12 ss for instance. Now that's accuracy.
But the game has like 10k unique units and a 5.5' x 5.5' mapboard (even I have trouble indulging a game that big).

The game is not complicated really. Hmmm well that is subjective.
You land your units (or hope to land your units) and then move inland. It's an attrition style game. You don't roll a die and find out if your unit loses or the other guys does. No each unit is comprised of several subordinant units (like the 21 separate formations of the 12 ss division).

Not sure if an AI would even be worth the time.

Actually I am not even sure why designers waste time on an AI at all.
After all, I can always play Steel Panthers as two humans hotseat and just play both sides (which is what I think I will be doing after the last long campaign).

All I want in a lot of cases, is the ability to tell the computer "set up Longest Day", and have all the pieces in the right spots in a nano second or less.
I don't require a brain dead idiot opponent hiding in the guise of an AI wasting space in the program eh.

Far better to have a programer concentrate on making the game in computer mode, and make the software to allow me to play it against another with assurances it is being played fair and honest.

If I had a nickel for every time I have heard about methodologies to allow "cheating" in email games eh.
I am not saying it has happened to me. But we all know that some wargamers have short male appendages, and need to stroke their egos whenever possible heheh.

Yep I would like to see Longest Day on my computer.

Be even more important, I would like to see wargames no longer even made with an AI.
They are a waste of effort.
Concentrate on making what we have now, more useful to us players, and stop fretting over replacing the human opponent.

Posted: Thu Oct 17, 2002 8:38 pm
by rbrunsman
Originally posted by Kanon Fodder
Circus Maximus
That's a fun one. I was playing a campaign once with "friends" and after several matches I had such a good rig that they all feared me. All I needed was the luck to move first and I'd probably win easily, and sure enough I drew the first move. Just as I'm gloating and about to whip my horses for extra movement points, they said, "Here, roll this die first." So I did and before I could ask why, they said, "Oh, by the way, just as you whip your horses for those extra movement points, your wheels fall off." I lost the match right in the starting blocks because those bastards pooled together and sabotaged my chariott! Years later I forgave them and now I recall that campaign fondly. :)

Posted: Thu Oct 17, 2002 10:01 pm
by Kraut
I'd like to see a remake of the three XCOM tactical games. There shouldn't be hex or square fields, there should be full freedom to rotate or move my soldiers. I'm afraid that PCs still may not have enough computing power for that. I think that the hexes save on computing cycles.

Posted: Thu Oct 17, 2002 10:44 pm
by jnier
Originally posted by Les the Sarge 9-1
Hmmm a very well worded query actually Prof.

So we move on to Advanced Third Reich, hmmm well the first stab at computer Third Reich was a dismal failure.
And anyone that will play that game will likely also eat my cooking.

I've always felt that Computer Third Reich was a bit underrated. Granted, the interface and AI are just plain bad, but after it was patched, the game actually works the way it's supposed to. Which is more than you can say for a lot of games out there. It's a great way to play a computer-moderated PBEM game of Third Reich...assuming you can tolerate the interface.

Posted: Fri Oct 18, 2002 4:38 am
by Brigz
Originally posted by Jim1954
Yaquinto's Ironclads and AH's Anzio .
Yaquinto's "Ironclads" on the computer! You're reading my mind. That would absolutely be the number one request on my list.

Posted: Fri Oct 18, 2002 5:02 am
by Brigz
Originally posted by Les the Sarge 9-1
.


Yeah I want to see the Europa series games made for the computer. After all who has a 10' x 10' gaming area (let alone arms long enough to reach the center of the map).

Trouble is....Fire in the East is really just a simulation of Barbarossa.
And its been done at several levels in computer gaming.
A person only needs to play something like the Operational Art of War to get what they want.

Les, have you tried Schwerpunkt's "Russo-German War"? It's not Europa but I think it's about as close as you're going to get to a computer boardgame. May seem a little light at first, but once all the rules gel and you get the feel of the game, the simple but intricate workings of the game become apparant. It is a very good wargame. I have it and I like it. Just wish I had the time to play it.

Posted: Tue Oct 22, 2002 9:46 am
by OddjobXL
Car Wars aka Autoduel. It was done ages ago but it's time for a remake. Full setting, road trips, missions and the arena circuit baby. Okay, so it's not a historical wargame but I'll leave that to the experts around here. :)

Posted: Tue Oct 22, 2002 5:09 pm
by Les_the_Sarge_9_1
Well in 3 days the folks are moved and my life becomes hmm well a great deal less woodworking, and perhaps a lot more stuff around the home.

Might even mean more wargaming.

I will be checking out games, so thanks for the positive comments on Russo German War.

I have noticed it is one of the few forums on Wargamer that has any movement. That is a positive statement in and of itself.

Posted: Tue Oct 22, 2002 5:24 pm
by Jim1954
Les, if you can only get one new one this year, I recommend that one. None of the reviews have really done it justice, IMHO. It is grand is scope and should keep you busy the entire cold, dark Canadian winter. I got it for Christmas last year and really enjoy it. Given your fondness for board games, I think you would really enjoy this one.

Jim

Posted: Thu Oct 24, 2002 5:33 am
by Repo Man
Originally posted by Les the Sarge 9-1
Hmmm a very well worded query actually Prof.



My monster game Longest Day would be nice.
Man 21 individual components of the 12 ss for instance. Now that's accuracy.
But the game has like 10k unique units and a 5.5' x 5.5' mapboard (even I have trouble indulging a game that big).

The game is not complicated really. Hmmm well that is subjective.
You land your units (or hope to land your units) and then move inland. It's an attrition style game. You don't roll a die and find out if your unit loses or the other guys does. No each unit is comprised of several subordinant units (like the 21 separate formations of the 12 ss division).

...


Yep I would like to see Longest Day on my computer.

Les,

Have you tried Aide De Campe, from HPS? It is a program which is is designed to create computer versions of board games. It has no AI whatsoever, and battle results must be manually applied. There are a bunch of free gamesets available, The Longest Day is one of them, and a very good one at that.

ADC could use a bit of updating, but it might be what you are looking for.

Perhaps Matrix could one day make a similiar program? :)

My vote for a good boardgame to convert to computer play would be Flat Top.