Distant Worlds - Crash Dump - 1.9.0.11
Posted: Sat Oct 26, 2013 2:54 pm
I don't know if this is a feature to stop people playing through the night. As you can see I was playing this at 3:00am and thought it wasn't even midnight!
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Distant Worlds - Crash Dump - 1.9.0.11
3:08:58 AM Saturday, October 26, 2013
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at System.Array.Resize[T](T[]& array, Int32 newSize)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.InternalDraw(Texture2D texture, Vector4& destination, Boolean scaleDestination, Nullable`1& sourceRectangle, Color color, Single rotation, Vector2& origin, SpriteEffects effects, Single depth)
at DistantWorlds.XnaDrawingHelper.DrawLine(SpriteBatch spriteBatch, Vector2 vector1, Vector2 vector2, Color color, Int32 lineThickness, Boolean dashed, Texture2D arrowHeadTexture)
at DistantWorlds.XnaDrawingHelper.DrawLine(SpriteBatch spriteBatch, Single x1, Single y1, Single x2, Single y2, Color color, Int32 lineThickness, Boolean dashed, Texture2D arrowHeadTexture)
at DistantWorlds.XnaDrawingHelper.DrawLine(SpriteBatch spriteBatch, Int32 x1, Int32 y1, Int32 x2, Int32 y2, Color color, Int32 lineThickness, Boolean dashed, Texture2D arrowHeadTexture)
at DistantWorlds.Controls.MainView.k8m6gnjTvU(SpriteBatch , BuiltObject , Int32 , Int32 , Int32 , Int32 , Double , Boolean , Color , Int32 )
at DistantWorlds.Controls.MainView.DQa6aLbn8K(SpriteBatch , BuiltObject , Int32 , Int32 , Int32 , Int32 , Double , Boolean , Color )
at DistantWorlds.Controls.MainView.MEg6eXhDnn(SpriteBatch , SpriteBatch , Int32 , Int32 , Int32 , Int32 , Double , Int32 )
at DistantWorlds.Controls.MainView.DrawMainViewXna()
at DistantWorlds.Main.ProgramLoop()
--- COMPLETE ---
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Distant Worlds - Crash Dump - 1.9.0.11
3:08:58 AM Saturday, October 26, 2013
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at System.Array.Resize[T](T[]& array, Int32 newSize)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.InternalDraw(Texture2D texture, Vector4& destination, Boolean scaleDestination, Nullable`1& sourceRectangle, Color color, Single rotation, Vector2& origin, SpriteEffects effects, Single depth)
at DistantWorlds.XnaDrawingHelper.DrawLine(SpriteBatch spriteBatch, Vector2 vector1, Vector2 vector2, Color color, Int32 lineThickness, Boolean dashed, Texture2D arrowHeadTexture)
at DistantWorlds.XnaDrawingHelper.DrawLine(SpriteBatch spriteBatch, Single x1, Single y1, Single x2, Single y2, Color color, Int32 lineThickness, Boolean dashed, Texture2D arrowHeadTexture)
at DistantWorlds.XnaDrawingHelper.DrawLine(SpriteBatch spriteBatch, Int32 x1, Int32 y1, Int32 x2, Int32 y2, Color color, Int32 lineThickness, Boolean dashed, Texture2D arrowHeadTexture)
at DistantWorlds.Controls.MainView.k8m6gnjTvU(SpriteBatch , BuiltObject , Int32 , Int32 , Int32 , Int32 , Double , Boolean , Color , Int32 )
at DistantWorlds.Controls.MainView.DQa6aLbn8K(SpriteBatch , BuiltObject , Int32 , Int32 , Int32 , Int32 , Double , Boolean , Color )
at DistantWorlds.Controls.MainView.MEg6eXhDnn(SpriteBatch , SpriteBatch , Int32 , Int32 , Int32 , Int32 , Double , Int32 )
at DistantWorlds.Controls.MainView.DrawMainViewXna()
at DistantWorlds.Main.ProgramLoop()
--- COMPLETE ---
