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trigger question - please help

Posted: Sun Oct 27, 2013 10:26 am
by Agathosdaimon
Hi
this would help me greatly:

is there a way to make so a mission for the AI only becomes active once a unit of mine ie carrier group has been detected and is within reachable range?

rather than have it just when the units automatically enter an area as that is unrealistic. surely it must be possible to link this somehow to a change mission status for the AI aircraft i have at a at their airbase.

RE: trigger question - please help

Posted: Sun Oct 27, 2013 10:41 am
by Dimitris
Detection as a event trigger is on our to-do list.

As a workaround, you can combine two existing elements:

1) Define an exclusion zone and set it so that any contact detected within it is marked unfriendly/hostile.

2) Set a strike/intercept mission that will launch only if the targets are unfriendly/hostile (strike mission options).

RE: trigger question - please help

Posted: Mon Oct 28, 2013 6:00 am
by Agathosdaimon
Thanks i will do that though a detection based trigger would amazing and allow for great scenarios wherein surprise and stealth are key.

Also is there a way to kind of randomise unit locations within an area, ie, where they may start?


RE: trigger question - please help

Posted: Mon Oct 28, 2013 8:47 am
by Dimitris
Yes, use the "teleport unit in area" event action.