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Heli transport assault....

Posted: Mon Oct 28, 2013 8:00 am
by jubriqueno
The utility helicopters included in game have the traits "Carrying capacity 1 subunit" and "Tow capable", its implemented this capacity in scenario editor ? , I want to say, its possible in editor to carry infantry units/artillery units on helicopters or maybe this trait will be used in future patchs/modules?

Thanks

RE: Heli transport assault....

Posted: Mon Oct 28, 2013 9:34 am
by CapnDarwin
This is really in there for later use once we add the code to handle splitting units from their transports (helicopters). It is a simple function for a player but a bit more daunting to get the AI to pull it off well. It is in the pipeline for the next major module for this system.

For now I would not try to link soldiers to helos. They will take helos with them on the ground.