A Wish list
Posted: Thu Oct 31, 2013 6:46 am
May be is soon to make it but my first intention is give support to game.
1-Rename missions or alternatively make the program assign consecutive numbers that are not always Zond 5 missions again and again every time you try some mission. (Promised)
2-A single screen to place and / or remove specialists developing missions instead of performing many clicks between different screens.
3-A unique screen to control revenues and expenditures each session. (May be)
4-Possibility of sending missions to satellite planets such as Jupiter, Mars and Saturn.
5-Ability to send missions to asteroids or comets.
6-Well-defined random events during the seasons and even during missions.(Promised)
7-Detailed information about Accidents and failures during missions and (if possible)with graphic detail. (will be made in future patches)
8-More resolutions better than 1024-768. (will be made in future patches)
9- A prominent "close program" button for after achieving goals
10- A button that shows all programs, regardless of target area, which use techs you have already unlocked. If I do Biosatellite, I want to easily continue on with my success to hop into the frog sat, lunar impactor, etc. that all use Thor-Able.
11- A discount for future generations of rocket families if I've already unlocked some. The Thor-Delta should be cheaper if I have the Thor-Able already. If I have Thor-Delta, Delta II should be cheaper.
12- More to do in the VAB, it should be possible to schedule any desired flights directly from there through some sort of "schedule flight" button.
13- Before opening a project it would be really nice to be able to see what kind of research (unmanned/manned spacecraft/rockets/human rated/EVA), which flight contollers (mission operations/trajectory/payload/crew)and what the astronaut skills (piloting/leadership/science)will be involved. This way planning future staffing would be much easier.
14- Buildings should show what they enable. (number of staff/projects, which projects/missions are possible) [Will there be building add-ons, which enable special technologies/bonuses/kinds of missions?]
15- Extend the playing time after 1973 in Sandbox mode.
16 - Make R&D of probes/capsules/satellites separated from rockets.
17 - Information screen when you can see all the missions you made in past seasons. Date, name, rocket used, result, prestige gained and badges.
1-Rename missions or alternatively make the program assign consecutive numbers that are not always Zond 5 missions again and again every time you try some mission. (Promised)
2-A single screen to place and / or remove specialists developing missions instead of performing many clicks between different screens.
3-A unique screen to control revenues and expenditures each session. (May be)
4-Possibility of sending missions to satellite planets such as Jupiter, Mars and Saturn.
5-Ability to send missions to asteroids or comets.
6-Well-defined random events during the seasons and even during missions.(Promised)
7-Detailed information about Accidents and failures during missions and (if possible)with graphic detail. (will be made in future patches)
8-More resolutions better than 1024-768. (will be made in future patches)
9- A prominent "close program" button for after achieving goals
10- A button that shows all programs, regardless of target area, which use techs you have already unlocked. If I do Biosatellite, I want to easily continue on with my success to hop into the frog sat, lunar impactor, etc. that all use Thor-Able.
11- A discount for future generations of rocket families if I've already unlocked some. The Thor-Delta should be cheaper if I have the Thor-Able already. If I have Thor-Delta, Delta II should be cheaper.
12- More to do in the VAB, it should be possible to schedule any desired flights directly from there through some sort of "schedule flight" button.
13- Before opening a project it would be really nice to be able to see what kind of research (unmanned/manned spacecraft/rockets/human rated/EVA), which flight contollers (mission operations/trajectory/payload/crew)and what the astronaut skills (piloting/leadership/science)will be involved. This way planning future staffing would be much easier.
14- Buildings should show what they enable. (number of staff/projects, which projects/missions are possible) [Will there be building add-ons, which enable special technologies/bonuses/kinds of missions?]
15- Extend the playing time after 1973 in Sandbox mode.
16 - Make R&D of probes/capsules/satellites separated from rockets.
17 - Information screen when you can see all the missions you made in past seasons. Date, name, rocket used, result, prestige gained and badges.