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WitP AE language

Posted: Fri Nov 15, 2013 7:15 pm
by tomed63
Can someone, or will someone tell me what language Witp AE is programmed in, and how to access the programming?

RE: WitP AE language

Posted: Fri Nov 15, 2013 7:58 pm
by n01487477
ORIGINAL: tomed63

Can someone, or will someone tell me what language Witp AE is programmed in, and how to access the programming?
I doubt anyone will tell you that. The program is not open source and trying to decompile or alter it is an infringement on the terms of use.

Twelve posts in and you want to do something like that?

RE: WitP AE language

Posted: Fri Nov 15, 2013 9:21 pm
by tomed63
OK
So you think that someone with only 12 posts is a neophyte knowing nothing about the game. A person can come online here and learn a great deal about the game without getting asinine comments from some ignorant baboon and insulting someone about a question.
As far as these games are concerned, I have been playing Pacific War and War in the Pacific since they first came out. But seeing as I have only been playing AE for over a year, and made few comments online, you call me a recruit. I asked a question and not only got an answer, but a big pail of shit.
KEEP YOUR IGNORANT COMMENTS TO YOURSELF !!!

RE: WitP AE language

Posted: Fri Nov 15, 2013 10:29 pm
by sanch
To the OP (ignoring the out-of-line stuff in this thread) - Don't really know, but would bet a beer its C and/or C++.

RE: WitP AE language

Posted: Fri Nov 15, 2013 11:45 pm
by Bullwinkle58
ORIGINAL: sanch

To the OP (ignoring the out-of-line stuff in this thread) - Don't really know, but would bet a beer its C and/or C++.

The devs have given the answer in the past, but considering the tone of the OP he can go find it himself in the archives.

RE: WitP AE language

Posted: Sat Nov 16, 2013 1:49 am
by n01487477

Oh how quick you go to ad hominems ...

This doesn't change the fact that you intend on doing somethying illegal which i guess would be completely frowned upon by matrix, gg and the pbem players here. No matter how many posts you have and no matter how much you shout - the fact remains your intent is at odds to the eula and i dare say the community.

Good day ..

RE: WitP AE language

Posted: Sun Nov 17, 2013 10:29 pm
by bigred
ORIGINAL: tomed63

OK
So you think that someone with only 12 posts is a neophyte knowing nothing about the game. A person can come online here and learn a great deal about the game without getting asinine comments from some ignorant baboon and insulting someone about a question.
As far as these games are concerned, I have been playing Pacific War and War in the Pacific since they first came out. But seeing as I have only been playing AE for over a year, and made few comments online, you call me a recruit. I asked a question and not only got an answer, but a big pail of shit.
KEEP YOUR IGNORANT COMMENTS TO YOURSELF !!!
[:-]you have been a bad boy...

RE: WitP AE language

Posted: Sun Nov 17, 2013 10:36 pm
by DuckofTindalos
ORIGINAL: tomed63

Can someone, or will someone tell me what language Witp AE is programmed in, and how to access the programming?

No.

And as others noted, decompiling it would be criminal behaviour.

RE: WitP AE language

Posted: Mon Nov 18, 2013 2:44 pm
by Lecivius
Yet another one bound for The Big Green Button

RE: WitP AE language

Posted: Mon Nov 18, 2013 7:51 pm
by Chris21wen
ORIGINAL: tomed63

OK
So you think that someone with only 12 posts is a neophyte knowing nothing about the game. A person can come online here and learn a great deal about the game without getting asinine comments from some ignorant baboon and insulting someone about a question.
As far as these games are concerned, I have been playing Pacific War and War in the Pacific since they first came out. But seeing as I have only been playing AE for over a year, and made few comments online, you call me a recruit. I asked a question and not only got an answer, but a big pail of shit.
KEEP YOUR IGNORANT COMMENTS TO YOURSELF !!!

I bit of an overreaction don't you think?

RE: WitP AE language

Posted: Tue Nov 19, 2013 8:55 pm
by mind_messing
ORIGINAL: n01487477


Oh how quick you go to ad hominems ...

This doesn't change the fact that you intend on doing somethying illegal which i guess would be completely frowned upon by matrix, gg and the pbem players here. No matter how many posts you have and no matter how much you shout - the fact remains your intent is at odds to the eula and i dare say the community.

Good day ..

At which point the internet police jumps through your computer screen and gives you a ten stretch for poking around the games code...

RE: WitP AE language

Posted: Tue Nov 19, 2013 9:59 pm
by DuckofTindalos
Or, in the real world, the ACTUAL police. As stated, this is criminal.

RE: WitP AE language

Posted: Tue Nov 19, 2013 11:13 pm
by mind_messing
ORIGINAL: Terminus

Or, in the real world, the ACTUAL police. As stated, this is criminal.

Which won't be enforced.

Unless Matrix decides that it would better spend money lawyering up to crush people interested in the code for one of their games rather than actually develop new games.

It also leads to quite absurd situations, when companies decide to enforce EULA's, whereby you can spent more time in jail for breaking a EULA (which, in all likelyhood, you didn't even bother to read, along with everyone else) than you would for beating someone to death.

http://en.wikipedia.org/wiki/Aaron_Swartz#JSTOR

RE: WitP AE language

Posted: Fri Nov 22, 2013 8:26 pm
by LoBaron
ORIGINAL: mind_messing
Which won't be enforced.

Who cares?

Just because it is not enforced it doesn´t magically transform violating intellectual property of others into something ethical. And providing a partially related extreme example does not achieve that either...

RE: WitP AE language

Posted: Fri Nov 22, 2013 8:30 pm
by mind_messing
ORIGINAL: LoBaron

ORIGINAL: mind_messing
Which won't be enforced.

Who cares?

Just because it is not enforced it doesn´t magically transform violating intellectual property of others into something ethical. And providing a partially related extreme example does not achieve that either...

Why make so much fuss about it then? The pitchforks and lynch mob evidently is the norm on this forum for something as downright dastardly as infringement of the EULA.

RE: WitP AE language

Posted: Fri Nov 22, 2013 9:22 pm
by LoBaron
The pitchforks and lynch mob evidently is the norm on this forum[...]

Yup, helps to keep the average number of idiots, trolls and wannabe Robin Hoods at a bearable minimum...

RE: WitP AE language

Posted: Fri Nov 22, 2013 11:38 pm
by DuckofTindalos
ORIGINAL: mind_messing
ORIGINAL: Terminus

Or, in the real world, the ACTUAL police. As stated, this is criminal.

Which won't be enforced.

Unless Matrix decides that it would better spend money lawyering up to crush people interested in the code for one of their games rather than actually develop new games.

It also leads to quite absurd situations, when companies decide to enforce EULA's, whereby you can spent more time in jail for breaking a EULA (which, in all likelyhood, you didn't even bother to read, along with everyone else) than you would for beating someone to death.

http://en.wikipedia.org/wiki/Aaron_Swartz#JSTOR

Did you notice the point whizzing by over your head whilst you were busy being an apologist?

This game is not "abandonware", and nobody outside the developers gets to touch the code. NOBODY.

RE: WitP AE language

Posted: Sat Nov 23, 2013 2:43 pm
by mind_messing
ORIGINAL: Terminus
ORIGINAL: mind_messing
ORIGINAL: Terminus

Or, in the real world, the ACTUAL police. As stated, this is criminal.

Which won't be enforced.

Unless Matrix decides that it would better spend money lawyering up to crush people interested in the code for one of their games rather than actually develop new games.

It also leads to quite absurd situations, when companies decide to enforce EULA's, whereby you can spent more time in jail for breaking a EULA (which, in all likelyhood, you didn't even bother to read, along with everyone else) than you would for beating someone to death.

http://en.wikipedia.org/wiki/Aaron_Swartz#JSTOR

Did you notice the point whizzing by over your head whilst you were busy being an apologist?

This game is not "abandonware", and nobody outside the developers gets to touch the code. NOBODY.

If the OP decides to start making some personalized modification to the code to see how it behaves, so what? Is he utterly wrecking the game and community as if he was marketing it as a whole new product? Does the community promptly fall apart because somebody changed the air model ever so slightly?

If the "actual" police turn up at my door because they found out I decided to poke about the C++ code for a game a few years old, then there's plenty far more pressing issues I need to worry about.

ORIGINAL: LoBaron

The pitchforks and lynch mob evidently is the norm on this forum[...]

Yup, helps to keep the average number of idiots, trolls and wannabe Robin Hoods at a bearable minimum...

More like preserving the hive-mind mentality and ensuring that all ideas on the forum conform to those approved by the hive-mind...

I think some people need to realize that their views disagree with the views of others and reconcile themselves with that fact.

RE: WitP AE language

Posted: Sat Nov 23, 2013 4:32 pm
by LoBaron
I think some people need to realize that their views disagree with the views of others

I never knew, thank you for thinking, what a relevation.

Oh, by the the way, being thick is no "PoV". And EULA is no "PoV". Obviously you are free to believe what you want, but don´t expect much support here in that topic. [8|]



RE: WitP AE language

Posted: Sat Nov 23, 2013 4:43 pm
by mind_messing
ORIGINAL: LoBaron
I think some people need to realize that their views disagree with the views of others

I never knew, thank you for thinking, what a relevation.

Your welcome. Try it yourself. Take the plunge. Move away from the hive-mind and try to think from a different perspective.
Oh, by the the way, being thick is no "PoV". And EULA is no "PoV". Obviously you are free to believe what you want, but don´t expect much support here in that topic.

Trust me, I don't. The idea that "some laws and agreements can be stupid and harmfull" might just be a tad too "out-there" for the mindset of many in here.