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World in Flames v1.02 Update Available!

Posted: Fri Nov 15, 2013 11:31 pm
by Erik Rutins
Change List:

v1.0.2 - November 14, 2013

First Post-Release Update


Windows Advisory

• Windows font size needs to be set to ‘Normal’. When it is set to ‘Large’, MWIF displays many of the forms incorrectly and the game is unplayable.
• The Windows “associated program” for the GAM extension should be left unassigned. If it is assigned to another program, MWIF saved game files (which have a GAM extension) will not load.
• For monitors with only the minimum required height (768 pixels), the Windows Task Bar needs to be Hidden. Otherwise the Task Bar covers the bottom of the screen and the game is unplayable.

Bug Fixes

• Fixed a rare, but fatal, error related to displaying the Global Map.
• Corrected the sequencing of the screenshots for the 7th tutorial.
• Fixed a problem where if there were no units anywhere on the map which needed to be reorganized using oil, the program attempted to display the Use Oil form and generated a fatal error. Now the phase is simply skipped.
• For NetPlay, in the Setup phase, fixed a problem with relocating oil points after placing them on the map.
• For NetPlay, in the Use Oil phase, fixed a problem with terminating the phase after both sides completed the phase.
• For NetPlay, added a check that the player has selected a post in the Seeking Opponent’s list before enabling him to post a reply.
• For NetPlay, added checks to make sure NetPlay connections are still valid before sending data packets to the NetPlay forum or the other player’s computer. Disconnects had been causing fatal crashes when the program attempted to use a lost connection. Now there is an informative message that the connection has been lost.
• For NetPlay, fatal errors, having to do with accessing the Seeking Opponent database, have been fixed. These were related to the connection being dropped because the search time within the database was excessive. Restructuring the database solved that difficulty.
• Disabled the ability to restore a NetPlay game from within a current NetPlay game. Now if a player attempts to do this, the program displays an informative message and terminates.
• For NetPlay, corrected several problems in the Breakdown phase, so the units involved are now in their correct place on both computers after corps sized units are broken down.

Other Changes

• Added credits for A. Suau for Persian land units write-ups in the MWIF land.txt file.
• Removed Help messages references to Task Forces Details and Summary forms, which were on a features wish-list but never coded.
• Added copies of the Fast Start saves in a separate folder \Fast Start Originals, as back-ups of the files.

You can download the update by clicking "Check for Update" on the game menu that launches from your World in Flames desktop shortcut, or by going to our Downloads section here. Please note the download in the downloads section is still uploading and may take up to an hour to sync across our servers.

http://www.matrixgames.com/products/296/downloads/

RE: World in Flames v1.02 Update Available!

Posted: Fri Nov 15, 2013 11:45 pm
by Toby42
I'm getting ready to download the game. Do I still need to apply 1.01 first?

RE: World in Flames v1.02 Update Available!

Posted: Sat Nov 16, 2013 2:31 am
by sunlit uplands
Hey, kid. I'm a computer. Stop all the downloadin'.

No, seriously, the 1.02 patch installed fine for me, and I don't see any regressions.

RE: World in Flames v1.02 Update Available!

Posted: Sat Nov 16, 2013 4:19 am
by chemkid
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RE: World in Flames v1.02 Update Available!

Posted: Sat Nov 16, 2013 7:08 am
by aspqrz02
Thanks for the speedy update!

Phil

RE: World in Flames v1.02 Update Available!

Posted: Sat Nov 16, 2013 9:12 am
by vonpaul
will old saved games be compatible with these patches? Having problems restoring a mutliplayer game so not sure if it's related?

RE: World in Flames v1.02 Update Available!

Posted: Sat Nov 16, 2013 10:58 am
by Rekm41
My opponent and I cannot start a NetPlay game with us running this new version. I posted in the tech support area about this.

Perfect Timing

Posted: Sat Nov 16, 2013 12:19 pm
by Omnius
I'm sure glad I decided to check this forum before going into the game to start the Global
War set up. Now I can set the game up with this new 1.02 version and not sweat out any version incompatibilities.

RE: World in Flames v1.02 Update Available!

Posted: Sat Nov 16, 2013 1:04 pm
by Zorachus99


Now it's time to get back to work!





RE: World in Flames v1.02 Update Available!

Posted: Sat Nov 16, 2013 9:12 pm
by Cataphract88
Is the new patch comprehensive or should both patches be applied to the game?

RE: World in Flames v1.02 Update Available!

Posted: Sun Nov 17, 2013 5:51 am
by AxelNL
ORIGINAL: cataphract88

Is the new patch comprehensive or should both patches be applied to the game?

The Updater you can start in the startscreen should make it comprehensive. If on manual mode take no risk and sequentially apply both.

RE: World in Flames v1.02 Update Available!

Posted: Sun Nov 17, 2013 2:37 pm
by Manstein63
Just downloaded the game but have some files that won't open, are they needed?
They are:
World in Flames Set up release V100.2
World in Flames Set up release V100.3
World in Flames Set up release V100.4
I have used the updater & the game says that I am running the latest version
Manstein63

RE: World in Flames v1.02 Update Available!

Posted: Sun Nov 17, 2013 3:54 pm
by chemkid
.