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Ground Strike not cycling through main map
Posted: Sat Nov 16, 2013 12:11 pm
by aaronden
This is a very minor quibble guys, but on occasion the "cycle through" process (red arrows which rotate through available units) doesn't function for a particular phase or country. The most common example I see is with artillery during ground strike selection. It will let me select the unit, it just stops briefly cycling to the unit, where the map centers and the unit briefly flickers. I have to find the unit manually.
99% of the time this works perfectly.
RE: Ground Strike not cycling through main map
Posted: Sat Nov 16, 2013 12:18 pm
by aaronden
Should have looked more closely - the actual issue appears to be that it won't let the artillery unit activate the attack in ground strike. I'm pretty certain the unit should be able to, and in fact in this case it's the only unit which the game is stopping at this process to allow action.
So, to recap, game stops for a given nationality to ground strike, only 1 unit is available for the action (in the selection window which pops), the map won't center on the unit, and when I go to it manually it isn't actually available. I say I'm certain because it's the Nov/Dec 1939 French move (not a lot of on map units), and as I mentioned, it's the only unit which pops as a potential choice.
RE: Ground Strike not cycling through main map
Posted: Thu Nov 21, 2013 11:10 pm
by Shannon V. OKeets
ORIGINAL: aaronden
Should have looked more closely - the actual issue appears to be that it won't let the artillery unit activate the attack in ground strike. I'm pretty certain the unit should be able to, and in fact in this case it's the only unit which the game is stopping at this process to allow action.
So, to recap, game stops for a given nationality to ground strike, only 1 unit is available for the action (in the selection window which pops), the map won't center on the unit, and when I go to it manually it isn't actually available. I say I'm certain because it's the Nov/Dec 1939 French move (not a lot of on map units), and as I mentioned, it's the only unit which pops as a potential choice.
Here's a shot in the dark:
Are there Commonwealth units ground striking the hex? If so, then the French won't be able to join in because of the rules on cooperation. The French artillery would be selectable, and even useable, if no Commonwealth air unit were ground striking the hex.