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Keith's Solo AAR

Posted: Mon Nov 18, 2013 9:15 pm
by keith63
Hi all, so here is my attempt at a solo game aar. I will appreciate any helpful feedback at anytime on setup, strategy, just about anything really.
Thanks.

So here goes. I choose the global war scenario, with all the optionals except Construction engs, unlimited breakdown, carpet bombing, variable carrier plane searching, defensive shore bombardment, FIF, and break the Nazi-soviet pact.
I choose not to request any lend-lease planes at this time.

Next shot shows the US. entry draws.


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RE: Keith's Solo AAR

Posted: Mon Nov 18, 2013 10:57 pm
by Missouri_Rebel
Appreciate the effort Keith.

RE: Keith's Solo AAR

Posted: Tue Nov 19, 2013 1:39 am
by keith63
Here is a shot of Italy as El Duce ponders his setup.

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RE: Keith's Solo AAR

Posted: Tue Nov 19, 2013 1:55 am
by keith63
Here is a good shot of the choice of Commonwealth aircraft that they get to choose from as they start their setup.

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RE: Keith's Solo AAR

Posted: Tue Nov 19, 2013 2:12 am
by keith63
Tojo has a big decision here on what if any of these planes to scrap....

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RE: Keith's Solo AAR

Posted: Tue Nov 19, 2013 2:36 am
by keith63
Adolph's setup for a little romp into Poland. Someone must have told him how lovely Warsaw is in the fall :)

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RE: Keith's Solo AAR

Posted: Tue Nov 19, 2013 2:45 am
by keith63
And so it starts... Germany declares war on Poland. The US cares and gets one chit. Here is the Polish setup. Let the carnage begin.....

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RE: Keith's Solo AAR

Posted: Tue Nov 19, 2013 3:09 am
by Magpius
Watching with interest.
Brave and Ballsy

RE: Keith's Solo AAR

Posted: Tue Nov 19, 2013 11:24 am
by lecrop
Subscribed

RE: Keith's Solo AAR

Posted: Tue Nov 19, 2013 12:45 pm
by keith63
1st phase begins, axis has the initiate and japan chooses to align Siam. Italy and Japan choose a combined with Germany going with a land. In the naval air phase Italy chooses to move a naval air bomber to the western med.


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RE: Keith's Solo AAR

Posted: Tue Nov 19, 2013 8:06 pm
by keith63
As the first phase continues, Japan in the naval phase picks up 4 land units and moves them to southern and central china. In this same phase Graziani boards a transport and heads to North Africa. What could the Italians be up to down there? :)
As the phase moves along Japan sends out 3 bombers to ground strike some Chinese land units but none of the bombs hit anything. Meanwhile in Poland german bombers have much better luck as they disorganize both units in Lodz and both units in Warsaw!!!!

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RE: Keith's Solo AAR

Posted: Tue Nov 19, 2013 8:42 pm
by keith63
In the german movement phase a div walks over danzig and forces the convoys to rebase to England, but captures the destroyer flotilla!!!! Der Furher was very pleased. German troops launch 3 land attacks. All 3 go off with great success, lucklily they had high odds cause they rolled 4's on two of the attacks.


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RE: Keith's Solo AAR

Posted: Tue Nov 19, 2013 9:26 pm
by keith63
And so the first impulse ended. The second impulse started with the CW and France declaring war on Germany but they rolled a 10 on US entry and got no chits. Roosevelt must have been playing golf or something lol.
The next step was the calling out of the reserves.
The turn continues with france, the US and Russia choosing a combined. China took a land and the CW choose a naval. Let the fun begin.....

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RE: Keith's Solo AAR

Posted: Tue Nov 19, 2013 11:23 pm
by brian brian
ORIGINAL: wifgamer63

Next shot shows the US. entry draws.


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Thanks Keith! I think one thing some of the AARs have glossed over a bit so far, but is very intriguing for brand new players, is the US Entry system. I think if you could just type out the US Entry Option choice(s) each turn, with the Entry/Tension levels, that would be pretty interesting for people. You wouldn't have to make this screenshot for it; a short sentence or two would suffice. The screenshots get to be a bit of work I suspect.

Even the phrase "The US cares" which I have seen several times in various AARs, might be mysterious to some. This one means the Axis (generally), or at times the Allies, made a decision that resulted in a die roll for the US to add a numerical chit to either of their entry pools. Some of these can only happen once in a game, such as a specific Declaration of War; others can happen every time an event occurs, such as when Japan takes a city in China.

Have fun!

RE: Keith's Solo AAR

Posted: Wed Nov 20, 2013 8:25 am
by ess1
Thanks for your efforts. Appreciated (still struggling through tutorials).

RE: Keith's Solo AAR

Posted: Wed Nov 20, 2013 12:59 pm
by keith63
Thanks for the feedback. And I do tend to forget that not everyone playing this game has played the tabletop version. I will try to be more clear in my terminology :)

RE: Keith's Solo AAR

Posted: Wed Nov 20, 2013 8:31 pm
by keith63
During her naval phase the CW moved carrier fleets into the North sea and the Western Med. And also lots of cruisers out to protect convoys in Faroes Gap, The North Atlantic, US east coast, the Red Sea and the Arabian Sea.
The French also moved a fleet out into the western med.

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RE: Keith's Solo AAR

Posted: Thu Nov 21, 2013 1:02 am
by keith63
The CW and France Strategic bomb Germany as it is surprised and can offer no resistance. Germany loses a total of 3 build points!!!

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RE: Keith's Solo AAR

Posted: Thu Nov 21, 2013 1:05 am
by keith63
USSR decides to be aggressive and occupies Eastern Poland and the Baltic States. The US entry loses 2 chits, setting them back considerably!!

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RE: Keith's Solo AAR

Posted: Thu Nov 21, 2013 1:15 am
by keith63
Impulse 3 of the first turn starts with a great weather roll for the Axis. Germany declares war on Denmark. The US receives no entry chit for this action.

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