I ran the Warship Ops Training scenario with Enagage Opportunity Targets set to "No". The Stockdala auto attacks the inbound Harpoons fired by the P-3C. Mark the P-3C as hostile and it auto attacks it. When the goblin is detected mark it as hostile and the Stockdale immediately fires of an ASROC when in range. The only thing it doesn't auto attack is the land structures that start detected at the beginning of the scenario (by the way, it will auto attack them if the Engage Opportunity Target doctrine is set to "Yes").
I didn't put this in the Tech Support section because I didn't know if this is a bug or intended behavior.
Anyway, how do stop the AI from auto attacking without going to each and every unit, right clicking and selecting Attack/Hold Fire? Is there a global way to set all of a side's units to not auto attack?
I'd like to be able to have a global ability to select what my units will auto attack, and then be able to override that that at the unit level (just like Doctine&ROE currently operates). I may want to globally control all ASuW, Land, and ASW attacks, but want the AI to auto defend against hostile AAW threats. Or whatever combination I feel like. And then be able to decide I don't want to micromanage attacks from that unit, so I pull up an auto engage window and assign all target type to the AI just for that unit.

