Netplay not in synch
Posted: Wed Dec 11, 2013 4:38 pm
Bloodybill and I again tried today to do a Global game on Netplay. We were doing fine until we got to the British Naval phase. I was moving some ships into the North sea when it crashed. After talking with Bill, he had just sent a message to me using the in-game messaging system. My window happened to have closed out on its own just a bit earlier. As a result, the game crashed.
When we went into reload a savegame, we ran into the issue where the game wouldn't reload. We made sure we both were selecting the savegame when we noticed that the Next Entry # was one off from each other. We started to check other auto savegames. Quite a few were not in synch while some were. The ones that were loaded fine, the ones that were off by a number did not load up.
We loaded up an earlier save that did match and moved on from there. During the Brit Naval move, I sent the Polish destroyer unit out to the Baltic to intercept his convoys and sent the Polish convoy back to England. Bill sent his Nav unit into the Baltic, the search phase occurred and only the Allied unit was successful. I had several surprise points to use and skipped the first screen that allows you to choose or avoid combat wanting to spend my surprise points on surface targets. As I clicked to skip, Bill received a popup and he clicked on it and at that moment the game locked up.
We repeated the very same set of steps, the air search was nearly identical with the Allied achieving surprise points. I skipped the first window again, Bill received a popup and clicked on it and the game locked up again.
Below is a screenshot of the phase we were in and the unit number for the savegame. Bill's was one digit less than mine.
We will attach both of our in synch allied naval savegames below, the savegames after and just before that are out of synch by 1 didgit.

When we went into reload a savegame, we ran into the issue where the game wouldn't reload. We made sure we both were selecting the savegame when we noticed that the Next Entry # was one off from each other. We started to check other auto savegames. Quite a few were not in synch while some were. The ones that were loaded fine, the ones that were off by a number did not load up.
We loaded up an earlier save that did match and moved on from there. During the Brit Naval move, I sent the Polish destroyer unit out to the Baltic to intercept his convoys and sent the Polish convoy back to England. Bill sent his Nav unit into the Baltic, the search phase occurred and only the Allied unit was successful. I had several surprise points to use and skipped the first screen that allows you to choose or avoid combat wanting to spend my surprise points on surface targets. As I clicked to skip, Bill received a popup and he clicked on it and at that moment the game locked up.
We repeated the very same set of steps, the air search was nearly identical with the Allied achieving surprise points. I skipped the first window again, Bill received a popup and clicked on it and the game locked up again.
Below is a screenshot of the phase we were in and the unit number for the savegame. Bill's was one digit less than mine.
We will attach both of our in synch allied naval savegames below, the savegames after and just before that are out of synch by 1 didgit.
