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[FIXED B484] ROVs broken
Posted: Mon Dec 16, 2013 2:58 pm
by ipe
Game crashes when trying to hunt mines with ROVs. Tested with REMUS 600 and i could put waypoints but setting speed/depth crashed game.
There was also some problems with waypoints in other ROVs too.
RE: ROVs broken
Posted: Mon Dec 16, 2013 3:16 pm
by Dimitris
Hello,
Which build presented this problem?
RE: ROVs broken
Posted: Mon Dec 16, 2013 3:21 pm
by ipe
Build 474
RE: ROVs broken
Posted: Wed Dec 18, 2013 6:06 pm
by ipe
Updated to 479 and having same problem
It runs fine when i only have REMUS 600 searching mines but when i add other ships and theres that link (red/brown line) between them the AUV/ROV disappears or jumps of the map (line still connecting them).
Also i noticed that you cannot drive MCM ships over mines, they just stop and you have to change course even when you dont know that theres a mine. And when you have regular ships (tested with Visby-class) even contact mines detonate 200-300 m away.
RE: ROVs broken
Posted: Sun Dec 22, 2013 12:01 pm
by mikmykWS
Logged. Thanks!
Mike
RE: ROVs broken
Posted: Mon Jan 13, 2014 8:00 pm
by Dimitris
Fixed in Build 484.
RE: ROVs broken
Posted: Mon Jan 13, 2014 9:42 pm
by dillonkbase
So where is build 484 and what other fixes does it include?
RE: ROVs broken
Posted: Mon Jan 13, 2014 10:16 pm
by mikmykWS
It will be posted a in a couple days or so and will include a list of fixes and adds.
Thanks!
Mike