Return to base bug
Posted: Tue Dec 24, 2013 2:40 am
Playing Global Campaign in solitaire mode.
It is the CW Return to base phase of the turn and a Baffin carrier air unit refuses to return to base from the Eastern Med sea zone with its carrier.
1. Load the game and scroll to the eastern Med.
2. Go through the group of CW units in the 3 box of that sea zone and select the Boston bomber and return it to a land hex.
3. Select the remainder of the fleet and return it to and CW port. Note that the Bafin remains in the 3 box and cannot be returned to base.
If you continue the game to the Axis turn, that Bafin acts as if it is still on a carrier and will intercept Axis units entering that sea zone.
I was able to duplicate this issue with the following savegame.
It is the CW Return to base phase of the turn and a Baffin carrier air unit refuses to return to base from the Eastern Med sea zone with its carrier.
1. Load the game and scroll to the eastern Med.
2. Go through the group of CW units in the 3 box of that sea zone and select the Boston bomber and return it to a land hex.
3. Select the remainder of the fleet and return it to and CW port. Note that the Bafin remains in the 3 box and cannot be returned to base.
If you continue the game to the Axis turn, that Bafin acts as if it is still on a carrier and will intercept Axis units entering that sea zone.
I was able to duplicate this issue with the following savegame.