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December update - les Nouillons
Posted: Tue Dec 24, 2013 12:32 pm
by Conrad mana
Hi Guys!
Here's a preview of les Nouillons!

RE: December update - les Nouillons
Posted: Tue Dec 24, 2013 12:35 pm
by Conrad mana
9th SS Hohenstaufen initiating it's attack to recapture the Belleval château

RE: December update - les Nouillons
Posted: Tue Dec 24, 2013 12:36 pm
by Conrad mana
Artillery support creating chaos in the Belleval estate

RE: December update - les Nouillons
Posted: Tue Dec 24, 2013 12:39 pm
by Conrad mana
Inflicting losses (had a hard time capturing the Château from the AI)

RE: December update - les Nouillons
Posted: Tue Dec 24, 2013 3:08 pm
by Tejszd
Thanks for the teaser/update!
RE: December update - les Nouillons
Posted: Wed Dec 25, 2013 8:59 am
by TIK
Thanks! Great explosion effects.
Merry xmas [:)]
Edit:
My video response
RE: December update - les Nouillons
Posted: Thu Dec 26, 2013 2:54 pm
by Cathartes
TIK,
Thanks for your comments in your "My video response." The point about the edges of craters overlapping slightly on buildings, hedges, etc--it's a minor, occasional, graphic limitation of all previous cc releases where the terrain file overlays the map.
Regarding the new explosion effects--they are even better in action, and the still images only give a hint of what they're about.
P.S.--some other screens on the Slitherine forum.
RE: December update - les Nouillons
Posted: Thu Dec 26, 2013 5:20 pm
by TIK
Thanks for the info, Cathartes. Yeah, I wondered if it was the old engine rather than GWTC specific. It's only a minor thing luckily.
Also, I missed those other screens on Slitherine forums, so thanks for pointing them out. I'm liking the look of the Strat map. Will have to make another video to update my subs.
@Matrix/Slitherine: Why the two forums!? [:@]
RE: December update - les Nouillons
Posted: Sun Dec 29, 2013 5:55 pm
by STIENER
love the explosions. good job cathartes. hoping you guys have figured out a way to fix the way we pick our active roster or at least added support weapons to the inf squads.
RE: December update - les Nouillons
Posted: Mon Dec 30, 2013 6:04 am
by Conrad mana
Thanks Steiner, I worked quite a while to get the right shape and movement for the explosions and other effects

RE: December update - les Nouillons
Posted: Mon Dec 30, 2013 2:20 pm
by STIENER
nice job on the explosions conrad mana ! [8D]
RE: December update - les Nouillons
Posted: Tue Dec 31, 2013 11:24 pm
by davidss
Map and vehicles look great! Textures, buildings, hedges, trees ... everything is superb!
Congrats to your fine work.
Happy New Year, and best success for your project
RE: December update - les Nouillons
Posted: Thu Jan 02, 2014 8:06 am
by Conrad mana
Thanks David!
A happy new year to you as well! I'll contact you in a short while.
I agree the vehicles by Cathartes look great!
RE: December update - les Nouillons
Posted: Sun Jan 26, 2014 11:18 pm
by Boarspear
Wow -- haven't even looked at CC for some years now (though I did buy the new games!). This looks great. Great to see Cathartes still hard at work. Way to go with the special effects, too. How many other wargames, or even computer games in general, are still going as long as these have? Of course this would not have happened without such talented artists and coders and other savvy people.