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chasing down the oddballs

Posted: Tue Dec 24, 2013 6:44 pm
by jcjordan
What's the best unit type or way to chase down/destroy the small oddball units like bushwhackers/partisans or cavalry raids? On bushwackers/partisans it seems they just melt away when I get a unit in the area but the moment I leave they're back but no battle took place or nothing in the EOT reports shows anything like an attempt to engage failed.

RE: chasing down the oddballs

Posted: Thu Dec 26, 2013 7:31 pm
by Toro12
I use cavalry units. And, they hide/escape well, so don't expect a battle immediately. Keep chasing them.

RE: chasing down the oddballs

Posted: Thu Dec 26, 2013 10:01 pm
by HexHead
In AACW, 2 Cav + HorseArty was an effective anti-Raid stack to put together. 4 Cav + 2 HA is a beefier version. Put under a Cav Leader or any Leader, if needed.