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Soviet Command and Control

Posted: Thu Dec 26, 2013 11:03 am
by Vease101
At various points in any scenario it seems like the Soviet line is held together by stacks which consist of cobbled together remnants from various broken Corps, militia, Engineers, Artillery and A/A units. To my mind these ramshackle ad hoc stacks should be easy pickings for a reasonably strong German division yet they can put up stiff resistance against several attacks. My problem with this is that surely they must suffer massive Command and Control penalties as they are subunits of at least 3 different HQ's in most cases, yet it isn't apparent that this affects the combat results to a great degree?

RE: Soviet Command and Control

Posted: Thu Dec 26, 2013 11:15 am
by Vic
If you want to analyse the effects of modifiers in detail. Start up a scenario without FOW and click the combat details button when watching a battle report.

Divisional bonusses are applied but other parts of division can be in a neighbouring hex.

Best,
Vic