Fleet Destinations Lesson Learned
Posted: Wed Jan 01, 2014 7:02 pm
Just thought I would share a tip I learned in my most recent game. This is just my second complete game, so I am still pretty new. Whenever I saw the AI moving aggressively toward one of my starbases, I would send a fleet in to defend it. However, if the starbase was destroyed before the fleet got there, the fleet stopped dead in its tracks instead of going in to fight the attacking fleet! Because the destination that the fleet had was removed from play. In the meantime, the attacking fleet continues to invade my world and I have no defending fleets coming to the rescue.
This little lesson cost me several worlds until I realize what was happening. Lesson learned: set the destination to the planet, or the enemy fleet, not the friendly base, so that your fleet will continue to move even after the base has been destroyed. Seems obvious to me now, but it frustrated me until I learned what was happening.
This little lesson cost me several worlds until I realize what was happening. Lesson learned: set the destination to the planet, or the enemy fleet, not the friendly base, so that your fleet will continue to move even after the base has been destroyed. Seems obvious to me now, but it frustrated me until I learned what was happening.