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A bit more information please...

Posted: Thu Jan 09, 2014 12:12 pm
by jamespcrowley
Some more on the nuts and bolts would be good.

The map and unit graphics look good but it would be nice to get some idea of the game mechanics, particularly the combat mechanisms.

RE: A bit more information please...

Posted: Fri Jan 17, 2014 10:12 pm
by Breca
Sovereignty offers two modes of battle

1) Hex-based Panzer General style battles for stacks led by Heroes
2) Quick resolution auto-battles for the majority of non-Hero stacks.

The distinction here is that most stacks will not be led by heroes. A Hero stack should be considered special and be aimed at hot spots.

Units have a number of stats like Attack, Ranged Attack, Morale, Initiative and so forth. They may have special abilities like Scout, Shackles, Flying, Venom, Dragonslayer, and so on. Special abilities apply to both tactical and auto-battles. Terrain affects movement and combat modifiers. Elves gain bonuses in Forest, Dwarves in mountains.

While in tactical battle, players may play a Hero card: a special "turn of the tide" card at a key moment. For example, let's say you're playing as the Orcs of the Iron Barony. Your Hero is a Taskmaster. The card grants: All Units you control have a -1 Morale for the remainder of this battle. Your opponent skips his next turn.

A powerful tool that comes at a cost. Use it at key moment to unbalance your enemy!



Good Hunting!

Breca

RE: A bit more information please...

Posted: Fri Jan 17, 2014 10:16 pm
by Breca
Tactical Battle: The Iron Barony crosses into Dunhollow!

Image

RE: A bit more information please...

Posted: Fri Jan 17, 2014 10:21 pm
by Breca
Auto-Battles (no Hero): The Iron Barony sends its forces into Karn's Trough!


Image

RE: A bit more information please...

Posted: Fri Jan 17, 2014 10:23 pm
by Breca
The Taskmaster is ready to drive his forces on!

Image

RE: A bit more information please...

Posted: Sat Jan 18, 2014 12:55 pm
by jamespcrowley
Nice -very nice!

This is really starting to shape up.

Is the bar, along the bottom of the units, for measuring strength/losses?

RE: A bit more information please...

Posted: Sat Jan 18, 2014 2:14 pm
by Breca
Yes, bars appearing under units represent that Unit's remaining Life.

We'll need to uniform the blue and red bars...one of the polish tasks remaining. [;)]

RE: A bit more information please...

Posted: Tue Mar 04, 2014 7:42 am
by Haplo_Patryn
Bones, bones, we need bones!!! [:)]

RE: A bit more information please...

Posted: Sat Mar 22, 2014 10:03 pm
by NefariousKoel
ORIGINAL: Haplo_Patryn

Bones, bones, we need bones!!! [:)]


Dammit, Jim! I'm a Doctor, not an Interface Specialist!

[:'(]

RE: A bit more information please...

Posted: Fri May 30, 2014 11:28 am
by zakblood
1st mode of play would suit my play style, as anything with quick in it, also means less thinking on my part.

not that thinking is my greatest asset[;)]