Netplay 1.09 Port attack
Posted: Thu Jan 09, 2014 11:07 pm
Bloodybill and I started a new Global game using the new 1.09 patch. We were on the British Port attack phase. I performed a surprise port attack onto Kiel. The first time we did this I had enough surprise points to negate his AA and then damaged the amphib. Bill then had the next option to select a German ship, but when he highlighted a ship, the OK button never highlighted. So the game was locked up at that point with no way to continue.
We ran this a second time. We tried to start at the Allied port attack phase but our entry numbers were 1 off and won't load. So we backed up to the Axis air rebase phase and went from there. once at the Allied port attack phase, this time the die roll for surprise was only a 2 giving me 6 surprise points. I couldn't negate all his AA so received a healthy dose of it. At that moment Bill received a crash on his system. He will post a screenshot and his axis air rebase savegame. Mine is attached below.
Summary: 2 issues
1. Allied surprise Port Attack into Kiel with Axis AA suppressed - Axis player could not advance past the screen where ship damage is assigned but the British player could.
2. Allied surprise Port Attack into Kiel with Axis AA present that does 1 damage to attacking aircraft - game crashes as British player assigns damage to a bomber and advances the game.
EDIT: I guess I should add in that once you load the games you should be on the axis rebase phase of the 1st impulse of the 1st turn. Advance the game to the Allied port strike phase then take the 2 bombers in England that have anti-ship values and put them on Kiel.
Then to check the first issue we had, make sure there are enough surprise points to avoid German AA fire. I think I rolled a 9 and put 6 points into reducing AA. Then I put 4 points into increasing damage where I was able to damage 2 ships and abort 2. I damaged the amphib but then Bill was supposed to be able to select a ship for damage as the Axis player and when he did the OK button wouldn't highlight.
To check the second issue, once you get to the port attack phase, I rolled a 2 for surprise and had 6 points to use. I put 4 into reducing AA, but he had a lot off AA that time which included at least 5 or 6 numbers, 2 of which were 10's on the AA roll. When my screen popped up for me to assign damage, there was 1 damage point to place. When I did that and tried to advance, somewhere in there Bill got a madexcerpt crash.
We ran this a second time. We tried to start at the Allied port attack phase but our entry numbers were 1 off and won't load. So we backed up to the Axis air rebase phase and went from there. once at the Allied port attack phase, this time the die roll for surprise was only a 2 giving me 6 surprise points. I couldn't negate all his AA so received a healthy dose of it. At that moment Bill received a crash on his system. He will post a screenshot and his axis air rebase savegame. Mine is attached below.
Summary: 2 issues
1. Allied surprise Port Attack into Kiel with Axis AA suppressed - Axis player could not advance past the screen where ship damage is assigned but the British player could.
2. Allied surprise Port Attack into Kiel with Axis AA present that does 1 damage to attacking aircraft - game crashes as British player assigns damage to a bomber and advances the game.
EDIT: I guess I should add in that once you load the games you should be on the axis rebase phase of the 1st impulse of the 1st turn. Advance the game to the Allied port strike phase then take the 2 bombers in England that have anti-ship values and put them on Kiel.
Then to check the first issue we had, make sure there are enough surprise points to avoid German AA fire. I think I rolled a 9 and put 6 points into reducing AA. Then I put 4 points into increasing damage where I was able to damage 2 ships and abort 2. I damaged the amphib but then Bill was supposed to be able to select a ship for damage as the Axis player and when he did the OK button wouldn't highlight.
To check the second issue, once you get to the port attack phase, I rolled a 2 for surprise and had 6 points to use. I put 4 into reducing AA, but he had a lot off AA that time which included at least 5 or 6 numbers, 2 of which were 10's on the AA roll. When my screen popped up for me to assign damage, there was 1 damage point to place. When I did that and tried to advance, somewhere in there Bill got a madexcerpt crash.