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Stacking level issue

Posted: Sat Jan 11, 2014 4:32 pm
by Mike McCreery
Hey all,

I am possibly having a bit of trouble. I am not sure.

I am trying to set up stacking limits for DBB - B scenario 28.

I managed to get the extended map up and running with no problems.

However, even though I copied the 3 DAT files to the main Matrix directory, I am not sure if stacking limits are in place in the game.

Where can you tell if a hex has an SL?

RE: Stacking level issue

Posted: Sat Jan 11, 2014 4:45 pm
by LoBaron
Select a non-base land hex. The top taskbar should now show the SL.

RE: Stacking level issue

Posted: Sat Jan 11, 2014 4:47 pm
by Mike McCreery
it doesnt :/


RE: Stacking level issue

Posted: Sat Jan 11, 2014 4:56 pm
by Mike McCreery
I started with a clean copy of WITPAE. There were some switches I needed to put in due to slow mouse movements. Then the game seemed to run fine.

I went to the Da Babes site and downloaded Babes_Extended Map art and data with SL.zip and downloaded it.

I copied that file to my main game folder, extracted the file and then copied the art files to the art folder and the 3 data files to the main game folder.

I ran the game and there are no SL's. Not even on Atolls where they usually are.

Puzzled...

RE: Stacking level issue

Posted: Sat Jan 11, 2014 5:55 pm
by Mike McCreery
Just completely wiped WITPAE and re-installed and followed the same procedure as above with the same results.

I am probably doing something stupid.

Running windows 8


RE: Stacking level issue

Posted: Sat Jan 11, 2014 6:11 pm
by Mike McCreery
I installed the SL, extended artwork and Da Babes scenario on a windows 7 computer and it seems to work there.

The only problem is the SL is underneath the option buttons on the right hand side of the screen so I cannot read it.

Has anyone else had this problem?

RE: Stacking level issue

Posted: Sat Jan 11, 2014 6:14 pm
by witpqs
Can you post a screen pic of what you are seeing?

RE: Stacking level issue

Posted: Sat Jan 11, 2014 6:17 pm
by Mike McCreery
SL problem


Image

RE: Stacking level issue

Posted: Sat Jan 11, 2014 6:59 pm
by EHansen
The problem is that you are not using wide screen display, but a 4 x 3 display. Even the stock game will cover the SL on the top message bat on a 4 x 3 display.

Try loading the stock scenario 1 and click on Johnson Island and see what you can see there.

RE: Stacking level issue

Posted: Sat Jan 11, 2014 8:21 pm
by dr.hal
I had the same problem until I changed the view field. Once that's in place, it all shows up fine.

RE: Stacking level issue

Posted: Sun Jan 12, 2014 6:23 am
by LoBaron
Yep, as dr.hal said, change to a higher screen resolution and it should work. Up side is, you got the correct map with SL installed.

RE: Stacking level issue

Posted: Wed Jan 15, 2014 3:05 pm
by SqzMyLemon
ORIGINAL: Wargmr

The only problem is the SL is underneath the option buttons on the right hand side of the screen so I cannot read it.

I'm having the same problem. I've forgotten where I need to check my resolution set for the game in order to change the parameters? Can someone point me in the right direction. Dumb question and I should know this, but I might as well get with the times. [:D]

RE: Stacking level issue

Posted: Wed Jan 15, 2014 4:10 pm
by LoBaron
Rightclick on the desktop shortcut, select "properties".

RE: Stacking level issue

Posted: Wed Jan 15, 2014 4:31 pm
by SqzMyLemon
Thank you.

RE: Stacking level issue

Posted: Sun Jan 19, 2014 3:47 pm
by Mike McCreery
ORIGINAL: LoBaron

Yep, as dr.hal said, change to a higher screen resolution and it should work. Up side is, you got the correct map with SL installed.


I am running a 1920 x 1080 screen resolution currently.

What do I need to do to get it to run in widescreen?

RE: Stacking level issue

Posted: Sun Jan 19, 2014 7:38 pm
by LoBaron
ORIGINAL: Wargmr

ORIGINAL: LoBaron

Yep, as dr.hal said, change to a higher screen resolution and it should work. Up side is, you got the correct map with SL installed.


I am running a 1920 x 1080 screen resolution currently.

What do I need to do to get it to run in widescreen?

These, for example, are my command line switches for the War in the Pacific Admiral Edition.exe shortcut:

It tells the exe to skip the intro vid, use the software for direct draw, use only cpu 4, set game resolution to 1920x1080, and archive all report files in a separate folder.

"D:\WitP-DBB\Beta2\War in the Pacific Admiral Edition.exe" -skipVideo -dd_sw -SingleCpuOrders -cpu4 -px1920 -py1080 -archive

Image

RE: Stacking level issue

Posted: Sun Jan 19, 2014 7:53 pm
by Gaspote
-px1152 -py864 and remove the -w. The menu isn't full but the game is well and you see detail with a good size.