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Turn off replacements [Public Beta]

Posted: Sun Jan 12, 2014 5:43 pm
by jeffk3510
Playing latest beta...

I am wanting to turn off all replacements/upgrades for LCUs/Ships/Airgroups arriving...how come it
is whited out and won't let me select it?

Thanks.



Image

RE: Turn off replacements

Posted: Mon Jan 13, 2014 5:04 pm
by jeffk3510
Anyone...?

RE: Turn off replacements

Posted: Mon Jan 20, 2014 7:41 pm
by jeffk3510
Anyone?

RE: Turn off replacements

Posted: Thu Jan 23, 2014 4:46 pm
by jeffk3510
SOMEONE out there has to know..

RE: Turn off replacements

Posted: Thu Jan 23, 2014 4:55 pm
by Spidery
Do you have replacements turned on?

The note for the addition of this states: "Added option on group and LCU reinforcement screen to turn off replacements if game originally started with gloabal replacements ON."

RE: Turn off replacements

Posted: Thu Jan 23, 2014 5:11 pm
by jeffk3510
ORIGINAL: Spidery

Do you have replacements turned on?

The note for the addition of this states: "Added option on group and LCU reinforcement screen to turn off replacements if game originally started with gloabal replacements ON."

The game apparently started with them all set to on.

I went into the reinforcement screen and setting it to off, and now it isn't even selectable.

RE: Turn off replacements

Posted: Thu Jan 23, 2014 5:15 pm
by jeffk3510
here is the screenshot again, with both group and LCU reinforcement screens.



Image

RE: Turn off replacements

Posted: Thu Jan 23, 2014 5:25 pm
by kaleun
Correct me if I am wrong, but don't you turn replacements/upgrades on or off from the ground unit and air unit screens at the top of the window? That's how I do it.
It seems these screenshots are from the intelligence info part.

Does that make sense[&:]

RE: Turn off replacements

Posted: Fri Jan 24, 2014 10:41 am
by jeffk3510
ORIGINAL: kaleun

Correct me if I am wrong, but don't you turn replacements/upgrades on or off from the ground unit and air unit screens at the top of the window? That's how I do it.
It seems these screenshots are from the intelligence info part.

Does that make sense[&:]

These screenshots are from the LCU and group reinforcement screens.

I am talking about turning off all upgrades and replacements for units that haven't hit the map yet.

RE: Turn off replacements

Posted: Fri Jan 24, 2014 12:44 pm
by ny59giants
It is set by the Japanese player at start. If your an Allied player in PBEM, you cannot change it.

RE: Turn off replacements

Posted: Sat Jan 25, 2014 12:22 am
by witpqs
ORIGINAL: ny59giants

It is set by the Japanese player at start. If your an Allied player in PBEM, you cannot change it.
That's not true, it was changed a looong time ago in a Beta, might even be in the latest official. Maybe it got broken?

RE: Turn off replacements

Posted: Sat Jan 25, 2014 2:06 am
by jcjordan
Correct me if I'm wrong but shouldn't you only be able to change the replacements when they are in play not when they're yet to arrive hence no turning on/off???

RE: Turn off replacements

Posted: Sat Jan 25, 2014 2:20 am
by EHansen
I think michaelm needs to look at this. I checked and in game vs the AI you get the same message no matter which side you are playing and the same message appears whether you have Air and LCU reinforcements on or off. There is never a button to change the setting and there is no place in the preferences screen to tell you what the state of the switch is.

RE: Turn off replacements

Posted: Sat Jan 25, 2014 3:33 am
by cohimbra
ORIGINAL: jcjordan

Correct me if I'm wrong but shouldn't you only be able to change the replacements when they are in play not when they're yet to arrive hence no turning on/off???
You're right, you can't set replacement on/off if the unit aren't in game.
They come with their own default TOE, only after you can manage it.

RE: Turn off replacements

Posted: Sat Jan 25, 2014 11:57 am
by michaelm75au
It is only available if there are any incoming group/land units with the replacement option on.
Added to help PBEM games which were started with the options ON without realizing, and needed to be turned off.
--
The starting option for replacements applies to all group/land units when the scenario is set up.

RE: Turn off replacements

Posted: Sat Jan 25, 2014 3:16 pm
by witpqs
ORIGINAL: michaelm

It is only available if there are any incoming group/land units with the replacement option on.
Added to help PBEM games which were started with the options ON without realizing, and needed to be turned off.
--
The starting option for replacements applies to all group/land units when the scenario is set up.
That is when I used it, and it was a tremendous relief! [&o]

RE: Turn off replacements

Posted: Tue Jan 28, 2014 1:34 pm
by jeffk3510
Thank you for all of the responses.

So, I can only do this if it is a PBEM game, not AI?