Pirate AI is unable to expand to more than one world.
Posted: Sat Jan 18, 2014 2:49 pm
The pirates in my latest game managed to build the criminal network that allows them to take over a planet. They do this in a system with four independant worlds. I realised something was up when I found three different colony ships the pirates had either found or captured and had just left in empty systems.
As a test I added pirate colony ships above the three independant worlds in the pirate home system and left it for an hour. I come back and those three ships are still in orbit. Since the worlds are boskaran and the pirates are ikkuro I added three colony ships from the boskaran empire, gave them to the pirates and left them. Check back and nope, all three ships are still above those worlds.
After the AI pirate faction builds the criminal network it is apparently incapable of obtaining more planets despite the criminal network stating it allows pirates to build colony ships and become pseudo empires.
As a test I added pirate colony ships above the three independant worlds in the pirate home system and left it for an hour. I come back and those three ships are still in orbit. Since the worlds are boskaran and the pirates are ikkuro I added three colony ships from the boskaran empire, gave them to the pirates and left them. Check back and nope, all three ships are still above those worlds.
After the AI pirate faction builds the criminal network it is apparently incapable of obtaining more planets despite the criminal network stating it allows pirates to build colony ships and become pseudo empires.