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Bunny Divisions
Posted: Sun Jan 26, 2014 10:25 pm
by WarHunter
When using unlimited divisions option. The AI is multiplying divisions like frisky bunnies. Here is an example of Chinese divisional bunnies at work.
Counted 21 broke down mot divisions & 39 broke down inf divisions. Who knows how many more will be in there when i look again.
We may need a Holy Hand Grenade.
Maybe not high on the list of bugs.

RE: Bunny Divisions
Posted: Sun Jan 26, 2014 11:53 pm
by Zorachus99
The zero factor divisions are rather fetching.
Infinite breakdowns indeed!
RE: Bunny Divisions
Posted: Mon Jan 27, 2014 4:31 am
by paulderynck
On the bug list from the beta side. Ha ha, we finally beat you guys to it!
RE: Bunny Divisions
Posted: Mon Jan 27, 2014 3:29 pm
by WarHunter
So the divisions have been multiplying like tribbles. Glad to know a fix is on the way.
RE: Bunny Divisions
Posted: Mon Jan 27, 2014 5:41 pm
by paulderynck
I don't want to inspire any misplaced expectations as to a timeline. This one seems pretty innocuous as bugs go, since there's an easy workaround. OTOH if it's a quick simple fix, it may make the next patch. We know it happens when force pool additions take place in a new year.
RE: Bunny Divisions
Posted: Fri Jan 31, 2014 12:09 am
by Shannon V. OKeets
Has anyone sent me a saved game for this? I don't see it anywhere - but I might have it labeled strangely.
RE: Bunny Divisions
Posted: Fri Jan 31, 2014 1:28 am
by paulderynck
I thought Lex did on the beta side.
RE: Bunny Divisions
Posted: Fri Jan 31, 2014 2:33 pm
by Centuur
It's in the Beta test forum, bug reports 1.1.0.2., last post...
RE: Bunny Divisions
Posted: Sun Feb 02, 2014 3:52 pm
by Shannon V. OKeets
ORIGINAL: Centuur
It's in the Beta test forum, bug reports 1.1.0.2., last post...
Found it, thanks.