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Sicily to Brenner Pass - Play Test - DGL
Posted: Sat Feb 01, 2014 12:56 am
by Zovs
Using version 2.0.
Will not even attempt to write this up at all.
But here are the screen shots for the first 10 or so turns.
At start
Turn 1
Turn 2
Turn 3
Turn 4
Turn 5
Turn 6
Turn 7

Turn 8

Turn 9

Turn 10
RE: Sicily to Brenner Pass - Play Test - DGL
Posted: Sat Feb 01, 2014 12:59 am
by Zovs
Currently on turn 12 and 12 hexes from Messina.
RE: Sicily to Brenner Pass - Play Test - DGL
Posted: Sat Feb 01, 2014 1:04 am
by larryfulkerson
Hey there dlazov66 dude: Great pics. They tell the story. I'm seeing you doing better than I'm doing....
Good for you. Very interesting display of Generalship. I like it a lot. I want to see some more of this
adventure. Please keep us informed of your progress.
RE: Sicily to Brenner Pass - Play Test - DGL
Posted: Sat Feb 01, 2014 2:52 am
by Zovs
Larry thanks for the kind words!
I am pretty rusty, its been a few years since I played but the great thing about this game is a lot comes back to you.
I'll take some more screen shots then as things progress, not every turn (so time consuming I just want to crush elmo, lol) but I'll take some snaps of some interesting things.
I really like playing the Allies in this one.
2 hexes from Messina, the Jerries stuck 2 AA units in there, but I have 3 UK recon units so got to bring up the infantry brigades.
Where I am really weak in playing TOAW (or lazy) is the air game, usually I let the AI run it.
RE: Sicily to Brenner Pass - Play Test - DGL
Posted: Sat Feb 01, 2014 4:49 am
by larryfulkerson
ORIGINAL: dlazov66
Larry thanks for the kind words!
I am pretty rusty, its been a few years since I played but the great thing about this game is a lot comes back to you.
I'll take some more screen shots then as things progress, not every turn (so time consuming I just want to crush elmo, lol) but I'll take some snaps of some interesting things.
I really like playing the Allies in this one.
2 hexes from Messina, the Jerries stuck 2 AA units in there, but I have 3 UK recon units so got to bring up the infantry brigades.
Where I am really weak in playing TOAW (or lazy) is the air game, usually I let the AI run it.
I did that in some of my earlier turns through this scenario but I found that they weren't putting out the effort I needed from them so I
started doing some manual attacks too. Spend a round or two pounding enemy airfields or an especially hard spot on the ground.
I found that I needed some yellow ones to tell me that they are being pushed hard enough.
RE: Sicily to Brenner Pass - Play Test - DGL
Posted: Sat Feb 01, 2014 12:10 pm
by Zovs
Well I finally got Messina on turn 18. Tough nut, the Axis AI threw in forces (perhaps foolishly) that I was able to eliminate). Now to build up for the Toe and Salerno operations. I must say this is a blast.
Here were those turns.
Start of
T16
T17
T18

RE: Sicily to Brenner Pass - Play Test - DGL
Posted: Sat Feb 01, 2014 1:05 pm
by larryfulkerson
Looking good dude.
EDIT: I just happened to notice that I went over 20K posts. Cool.
RE: Sicily to Brenner Pass - Play Test - DGL
Posted: Sat Feb 01, 2014 1:39 pm
by Zovs
Congrats on 20k posts. I will blame all those wonderful screen shots dude! LOL
RE: Sicily to Brenner Pass - Play Test - DGL
Posted: Sat Feb 01, 2014 4:56 pm
by Zovs
On turn 20, Italy has surrendered.
On turn 21, Partisan resist and take Naples.
Turn 21-22 lots of air drops, amph landings and general chaos.
Here is some screen shots:
Turn 20
Turn 21
Turn 22
