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New Update v 4.6.276 is available
Posted: Sat Feb 01, 2014 3:38 am
by Gerry Edwards
Hello All,
A new public beta update is available in the
Members Club.
Let us know how it works for you.
If any of you have problems downloading please let us know as soon as possible.
RE: New Update v 4.6.270 is available
Posted: Sat Feb 01, 2014 4:28 am
by loyalcitizen
Sweet! And thanks for the FTP, but the link seems to be broken. For me, at least.
RE: New Update v 4.6.270 is available
Posted: Sat Feb 01, 2014 4:42 am
by navwarcol
The ftp link is broken.
RE: New Update v 4.6.270 is available
Posted: Sat Feb 01, 2014 10:22 am
by Phoenix100
Many thanks - especially since it's Saturday (here in Europe, at least)
RE: New Update v 4.6.270 is available
Posted: Sat Feb 01, 2014 12:43 pm
by mst007
Downloading now, thanks!
RE: New Update v 4.6.270 is available
Posted: Sat Feb 01, 2014 11:20 pm
by baloo7777
Downloaded from Members, but will not work? Update is still listed as 269 in game screen. I think it is not opening. Also tried to use update tool on game itself and it says i already have newest update. Any suggestions?
RE: New Update v 4.6.270 is available
Posted: Sat Feb 01, 2014 11:41 pm
by Arjuna
It's a beta build and the in game update check only works for official released patches.
Re the members download. You need to contact Matrix support.
RE: New Update v 4.6.270 is available
Posted: Sun Feb 02, 2014 2:12 am
by baloo7777
I got it to work. Game now reads v 4.6.270. I did not understand about the beta build, but I do now, so thanks.
RE: New Update v 4.6.270 is available
Posted: Sun Feb 02, 2014 6:51 pm
by BigDuke66
Is there a changelog for it?
RE: New Update v 4.6.270 is available
Posted: Sun Feb 02, 2014 11:28 pm
by Deathtreader
ORIGINAL: BigDuke66
Is there a changelog for it?
Yah, curious minds would like to know!!
What does 270 include??
Plays well so far [:)]
Rob.
RE: New Update v 4.6.270 is available
Posted: Mon Feb 03, 2014 1:15 am
by Arjuna
Fixes:
- Mods to depot and fire basing code to prevent game hanging due to excessive processing of control grids. This was a downstream effect of the previous change that increased the fidelity of control grids from 1km to 100m.
- Fixed Formation lockup in Road Column formation. Now the advance guard won't be waiting for an infinitely long time for the task boss to move forward (and the other way around) - sorry fro erroneously reporting this for the previous build.)
- Fixed problem with map caches filenames getting the path to the Maps folder prepended twice.
RE: New Update v 4.6.270 is available
Posted: Mon Feb 03, 2014 8:09 am
by Renato
The order cancellation bug is still present in Move and Defend orders: even artillery on call now and then forgets to be on call.
Please, don't take offence Dave (you should know well how much I love this system!), but, since I play with Painfully Realistic Orders Delay, this inconvenience is somewhat hard for me. You know: losing a couple of hours every time with a regiment can be disheartening.
Are you sure you are not able or willing to remove it?
Apart that, the game seems much better now. My compliments!
RE: New Update v 4.6.270 is available
Posted: Mon Feb 03, 2014 9:09 am
by Arjuna
Renato,
No problems. I need a save, preferably just before it arrives at the location and also a screen dump taken later when it goes on hold highlighting which unit(s), the type of order you originally gave to it and the time it goes hold or thereabouts.
RE: New Update v 4.6.270 is available
Posted: Mon Feb 03, 2014 1:22 pm
by Renato
Sent an example.
RE: New Update v 4.6.270 is available
Posted: Mon Feb 03, 2014 6:06 pm
by Arjuna
Go them thanks Renato.
RE: New Update v 4.6.270 is available
Posted: Mon Feb 03, 2014 6:58 pm
by Arjuna
Renato,
Just took a look at both examples thanks.
First off and this is for everyone. To make my life a little easier could you please include a link to the relevant post within these forums when you send me a save. It helps save me time trying to find the discussion. Thanks.
Now in the first example concerning the 1.751 VG Bn. I can see that the Bn is going on hold but I have no prior save taken just after the issue of orders and prior to them going on hold. Without the ability to step into the decision making process I cannot ascertain the casue of the problem. Do you have a prior save?
Re the 1.326 Arty Bn. While the arty in the second example you gave is on hold it's actual unit task is on call support. So it's still providing support. As to why it went on hold I cannot tell. I need a prior save.
RE: New Update v 4.6.270 is available
Posted: Tue Feb 04, 2014 8:26 pm
by Renato
Unfortunately I haven't any prior save. I understand the difficulty to pin down the problem and shall try with some other example when possible.
RE: New Update v 4.6.270 is available
Posted: Sat Feb 08, 2014 8:42 am
by samspackman
Started up Return to St Vith with the new patch and no command lines are showing.
RE: New Update v 4.6.270 is available
Posted: Sat Feb 08, 2014 10:51 am
by Arjuna
Try hitting the fifth button from the left on the display toolbar at the bottom of the screen.
RE: New Update v 4.6.270 is available
Posted: Sat Feb 08, 2014 10:13 pm
by samspackman
They won't show up on any toggle
http://i.imgur.com/h33ZfEU.jpg