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Double-click for attacks

Posted: Wed Feb 12, 2014 10:39 pm
by toddtreadway
The way the interface works, you click the right mouse button twice to move to a hex (once to see the move path and cost, then a second time to actually move along that path), but you click the left mouse button only once to attack. I think I'd like to see the same two-clicks treatment for attacks also.

I've noticed that I will occasionally accidentally left-click on an enemy unit and inadvertently attack them.

RE: Double-click for attacks

Posted: Wed Feb 12, 2014 10:43 pm
by Harv
Yep, I'd like to see that too now that you mention it. A single click to bring up the info the mouseover currently does, and a second click to have the loud noises start would be nice.

RE: Double-click for attacks

Posted: Thu Feb 13, 2014 2:15 pm
by markhwalker
We'll look at it. Originally it was a double click.

RE: Double-click for attacks

Posted: Sat Feb 15, 2014 3:38 pm
by toddtreadway
I think it would be useful to, after the initial left-click is made, show all the modifiers that will affect that attack. Not just the percentage (but that also).

RE: Double-click for attacks

Posted: Sat Feb 15, 2014 4:45 pm
by chemkid
.

RE: Double-click for attacks

Posted: Sat Feb 15, 2014 6:11 pm
by midgard30
And, when targeting, cursor should have another color or be faded on enemy units that are not in LOS. BTW the LOS tool works great. I like the dots showing where the LOS is blocked or degraded.

RE: Double-click for attacks

Posted: Sat Feb 15, 2014 6:53 pm
by markhwalker
Yeah, Macob. That might work. As it is now (and I'm sure that you know this) if you try to fire on an out of LOS unit, you'll get a message explaining your mistake.

RE: Double-click for attacks

Posted: Sat Feb 15, 2014 8:57 pm
by toddtreadway
Maybe a large red crosshair or green crosshair (bigger than the acquisition one).