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LOS bug when using assault movement
Posted: Tue Feb 18, 2014 3:42 pm
by toddtreadway
I think there may be a bug for LOS when using assault movement with a vehicle. It may be intended to work this way, but I doubt it.
As you can see, the LOS in this frame is properly degraded by one.

RE: LOS bug when using assault movement
Posted: Tue Feb 18, 2014 3:43 pm
by toddtreadway
I then activate the tank and move it South down the road using assault movement. I turn the tank around and fire THROUGH THE HEX I STARTED IN at the Russian infantry stack with Lt. Yakov. Note that the LOS is still degraded by one.

RE: LOS bug when using assault movement
Posted: Tue Feb 18, 2014 3:48 pm
by toddtreadway
And on the next impulse the LOS is now clear.

RE: LOS bug when using assault movement
Posted: Tue Feb 18, 2014 3:51 pm
by toddtreadway
BTW, if I do not fire the same impulse I move (using assault movement) and fire on a later impulse instead, the LOS is also clear. My guess is that LOS is computed using the hex degradation at the beginning of the turn.

RE: LOS bug when using assault movement
Posted: Tue Feb 18, 2014 8:35 pm
by Tom Proudfoot
Fixed for 1.04 or later, thanks!