Deo Vindice: State's Rights and King Cotton Q-Ball (CS) v Gunnulf (US)
Posted: Sat Feb 22, 2014 12:55 pm
Gunnulf has agreed to another round, this time with the roles reversed! I will be defending the rights of these states to secceed, and he will be defending the Union.
Houserules:
Our last game had a HR around McClellan; with the balance tipped back toward the CSA, I proposed we drop that one; he can use whomever he likes
The only HR I proposed is that troop laden transports cannot run past batteries. I posted a long item about this earlier on the forum. It never happened in the CW, so shouldn't happen in game. And it's far too easy to simply ignore or bypass major forts otherwise. The pre-war forts are easy enough to take, I don't think it's a huge burden to have to clear them first.
Initial Moves:
No maps or anything first couple months, since not much is happening, but here are my initial moves:
-In Virginia, we of course took Norfolk. We are planning an active 1861 campaign. I am building 6LB batteries, however, to use to build a FORT at Norfolk.
-Most of the Charleston units went to Memphis, where we are also concentrating all River Fleet. We have a plan for these guys.....
-I built a Missouri Militia unit at Rolla; they will burn the depot, and depart toward Springfield
-We also built all 4 Ranger units. We are going to go on a stockade burning spree. Sounds like fun!
That's pretty much all we can until units unfreeze, appear, or get built
Deo Vindice:
In case you are wondering where that came from, it's on the Confederate Seal. That, and a nice portrait of Geo Washington. Both the Confederacy and the Union claimed George as a founding father. Sort of how the PRC and Taiwan both claim Sun Yat Sen as a founding hero.

Houserules:
Our last game had a HR around McClellan; with the balance tipped back toward the CSA, I proposed we drop that one; he can use whomever he likes
The only HR I proposed is that troop laden transports cannot run past batteries. I posted a long item about this earlier on the forum. It never happened in the CW, so shouldn't happen in game. And it's far too easy to simply ignore or bypass major forts otherwise. The pre-war forts are easy enough to take, I don't think it's a huge burden to have to clear them first.
Initial Moves:
No maps or anything first couple months, since not much is happening, but here are my initial moves:
-In Virginia, we of course took Norfolk. We are planning an active 1861 campaign. I am building 6LB batteries, however, to use to build a FORT at Norfolk.
-Most of the Charleston units went to Memphis, where we are also concentrating all River Fleet. We have a plan for these guys.....
-I built a Missouri Militia unit at Rolla; they will burn the depot, and depart toward Springfield
-We also built all 4 Ranger units. We are going to go on a stockade burning spree. Sounds like fun!
That's pretty much all we can until units unfreeze, appear, or get built
Deo Vindice:
In case you are wondering where that came from, it's on the Confederate Seal. That, and a nice portrait of Geo Washington. Both the Confederacy and the Union claimed George as a founding father. Sort of how the PRC and Taiwan both claim Sun Yat Sen as a founding hero.







