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abandoned vehicle

Posted: Mon Feb 24, 2014 7:57 pm
by jcrohio
Playing this afternoon - forced a Russian tank to abandon but then could not get past the abandoned tank with my tanks. I know a wreck counts as one vehicle for stacking and the max is 2. I would have assumed abandoned vehicles also counts as one so you could move a tank through the hex of the enemy abandoned vehicle.

Hope this makes sense. Thanks
Jack

RE: abandoned vehicle

Posted: Mon Feb 24, 2014 8:37 pm
by k9mike
Could the crew be under it? Just a thought

RE: abandoned vehicle

Posted: Mon Feb 24, 2014 10:48 pm
by jcrohio
They were originally but later they were gone - regardless stacking limits are 3 suqads, 2 vehicles, and 2 SMC so the crew should not have been a problem.
Thanks k9mike. How are you doing with the game. I am really enjoying it. Getting more comfortable with it. Only have tried the scenarios - no campaigns yet.

Have fun
Jack

k9mike - thought of something that has really helped me - found a couple of charts over at boardgamegeek - one in particular called Band of Heroes (summary) - full color - has all kinds of info packed on two pages - keep it up on my second monitor

RE: abandoned vehicle

Posted: Mon Feb 24, 2014 11:49 pm
by k9mike
Thanks :) Yeah, I am liking it a lot, and am getting better also. Maybe will have to try multiplayer....;)
Just give me a howler when you got some time...will give it a go.

RE: abandoned vehicle

Posted: Tue Feb 25, 2014 8:26 am
by markhwalker
If the tank was abandoned, and there were no Russian units in the hex, you should have been able to move through it. Sounds like a bug. Can you send a saved game to Tom or I? I'm markw@lnlpublishingdotcom

RE: abandoned vehicle

Posted: Tue Feb 25, 2014 12:57 pm
by jcrohio
Sorry did not save

RE: abandoned vehicle

Posted: Tue Feb 25, 2014 3:37 pm
by AZKGungHo
Hey jcrohio - can't find the charts you mentioned, could you supply a link??

RE: abandoned vehicle

Posted: Tue Feb 25, 2014 3:44 pm
by Barthheart
ORIGINAL: jcrohio

Sorry did not save

The game autosaves every impulse. I t might be in there. Maybe look for it by date...

RE: abandoned vehicle

Posted: Tue Feb 25, 2014 4:35 pm
by Tom Proudfoot
No prob, I don't think I'll need a save for this.

RE: abandoned vehicle

Posted: Tue Feb 25, 2014 7:11 pm
by Tom Proudfoot
Yep got it, fixed for 1.06. Thanks for reporting.


RE: abandoned vehicle

Posted: Tue Feb 25, 2014 7:22 pm
by jcrohio
See if this works - if not PM me and I will send you what I have
Jack

http://www.boardgamegeek.com/files/thing/18460