the shame...
Posted: Tue Feb 25, 2014 12:29 am
Guys I'm sooo ashamed.
I'm trying to render a map of altis - the setting of the tactical battles in Arma3, into a flashpoint map with a scale of ~ 200meters to each hex. I've bought hexdraw, downloaded the map art and instructions but.... I'm struggling. First off my hexdraw seems to be misbehaving, it wont accept the serial number and I think that's why the transparency and zoom functions don't seem to be working but I've emailed the Hexdraw guys 'bout that. But my real problem is picking an appropriate scale!! matching the background map scale to the hex scale in hexdraw is one thing but then translating that to the appropriate map size and scale in flashpoint for the data mapping??? I think if I could get it separated into appropriate steps in my head it wouldn't seem so bad but getting the scale and size ranges worked out is proving to be a bit beyond me- am at the trial and error point now!
(see guessing)
how do I get
a: the hex scale I want of ~ 200meters per hex while getting a map size that will work with hexdraw and flashpoint
b: how to maintain that scale when I then move the map to flashpoint for data mapping
I might well be a lost cause but if anyone could help I'd be very grateful,
thanks guys
I'm trying to render a map of altis - the setting of the tactical battles in Arma3, into a flashpoint map with a scale of ~ 200meters to each hex. I've bought hexdraw, downloaded the map art and instructions but.... I'm struggling. First off my hexdraw seems to be misbehaving, it wont accept the serial number and I think that's why the transparency and zoom functions don't seem to be working but I've emailed the Hexdraw guys 'bout that. But my real problem is picking an appropriate scale!! matching the background map scale to the hex scale in hexdraw is one thing but then translating that to the appropriate map size and scale in flashpoint for the data mapping??? I think if I could get it separated into appropriate steps in my head it wouldn't seem so bad but getting the scale and size ranges worked out is proving to be a bit beyond me- am at the trial and error point now!
(see guessing)
how do I get
a: the hex scale I want of ~ 200meters per hex while getting a map size that will work with hexdraw and flashpoint
b: how to maintain that scale when I then move the map to flashpoint for data mapping
I might well be a lost cause but if anyone could help I'd be very grateful,
thanks guys