Turn Number and Sequence
Posted: Mon Mar 03, 2014 11:32 pm
Greetings TOAW fans, newbie here. Played three intro scenarios and then the classical Operation Crusader '41. Got two questions about turns:
1) Crusader '41 supposedly has 17 turns, but the battle didn't end until turn 20. Does the AI allow extra turns if objectives are disputed, or is there some other reason the scenario was extended?
2) A few times during the course of play one side got two turns in succession. This happened in Tannenberg once or twice, and in Crusader several times for both players. There's a thread going back to 2006 concerning this, so apparently this is an old "issue" in solo play. Is there anything a solo player can do about it?
Thanks for your kind attention.
1) Crusader '41 supposedly has 17 turns, but the battle didn't end until turn 20. Does the AI allow extra turns if objectives are disputed, or is there some other reason the scenario was extended?
2) A few times during the course of play one side got two turns in succession. This happened in Tannenberg once or twice, and in Crusader several times for both players. There's a thread going back to 2006 concerning this, so apparently this is an old "issue" in solo play. Is there anything a solo player can do about it?
Thanks for your kind attention.