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Mod Guide 2 - Comments, Questions, and Typos

Posted: Thu Mar 06, 2014 8:41 am
by CapnDarwin
Folks I'm going to have a thread for each guide in order to catch any errors, typos, missed information, new info, requests, or anything else that needs to be added or fixed in the guide. Since we control these documents and can update periodically and release new PDF versions I want one place to gather the info and this thread is it!

Thanks for your help! [8D]

RE: Mod Guide 2 - Comments, Questions, and Typos

Posted: Thu Mar 06, 2014 2:56 pm
by z1812
Is mod guide 2 available yet?

RE: Mod Guide 2 - Comments, Questions, and Typos

Posted: Thu Mar 06, 2014 4:03 pm
by CapnDarwin
Went to Matrix this morning for posting on the public site. As soon as I know that it is up I'll let you know. [8D]

RE: Mod Guide 2 - Comments, Questions, and Typos

Posted: Thu Mar 06, 2014 11:43 pm
by z1812
Thanks!

RE: Mod Guide 2 - Comments, Questions, and Typos

Posted: Fri Mar 07, 2014 3:47 pm
by Tazak
Page 16 - 4.5.2 Selecting a Force for Player 2 - reads like 4.5.1 Selecting a Force for Player 1

RE: Mod Guide 2 - Comments, Questions, and Typos

Posted: Fri Mar 07, 2014 3:53 pm
by cbelva
ORIGINAL: Tazak

Page 16 - 4.5.2 Selecting a Force for Player 2 - reads like 4.5.1 Selecting a Force for Player 1
That didn't take long. Award goes to Tazak for speed and quickness.
= Capn D

RE: Mod Guide 2 - Comments, Questions, and Typos

Posted: Fri Mar 07, 2014 4:08 pm
by Tazak
Yea sorry about that, but been dying to see what I've messed up and what I've been doing wrong with the scenarios I'm working on [:'(]

RE: Mod Guide 2 - Comments, Questions, and Typos

Posted: Fri Mar 07, 2014 4:17 pm
by CapnDarwin
[:@] well @#%$! Figures will all the format trouble Word gave me, I'd miss something. I will do document revisions in a few weeks for the mModding Guides and the Quick Start/Tutorial Guide.