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Build 4.6.275 Full Beta
Posted: Fri Mar 07, 2014 2:23 am
by Arjuna
Hi all,
I have just finished anew full build ( 4.6.275 ). This will be uploaded to Matrix overnight and hopefully you can have this available next week.
Fixes:
- Excluded system dlls from installers
- Fixed bug in GameTask which was setting bombard and fire tasks durations to 12 hours - oops!
If there are no show stoppers then this will be the final patch build #6.
RE: Build 4.6.275 Full Beta
Posted: Fri Mar 07, 2014 8:48 am
by Tophat1815
Got my fingers crossed that this is the one. Med pack here we come!
RE: Build 4.6.275 Full Beta
Posted: Sun Mar 09, 2014 7:58 pm
by Arjuna
Sorry folks but I have had to pull this one. I need to fix something and upload it again.
RE: Build 4.6.275 Full Beta
Posted: Thu Mar 13, 2014 1:40 pm
by Txema
Hi Arjuna,
Could you please tell us how the new full build (4.6.275) is progressing?
Any hints on what are you fixing ? [:)]
Txema
RE: Build 4.6.275 Full Beta
Posted: Thu Mar 13, 2014 6:14 pm
by Mahatma
He's made the key 'm' select the the adjacent left tab, 'e' the adjacent right tab, and 'r' to switch between the obj/reinf/... panel and the unit panel. I am so lazy that moving the mouse 2cm left and 2cm right whenever I want to see unit information or change tabs is too much effort.
RE: Build 4.6.275 Full Beta
Posted: Thu Mar 13, 2014 7:15 pm
by Arjuna
275 I progressing. I'm waiting to discuss matters with Matrix on a related issue. Most of the issues relate to the dll incompatibility issue we had reported earlier. That an versioning. Anyway I'm off to Newcastle for a wedding. I will get back onto these next week.
RE: Build 4.6.275 Full Beta
Posted: Thu Mar 13, 2014 7:23 pm
by jimcarravall
ORIGINAL: Txema
Hi Arjuna,
Could you please tell us how the new full build (4.6.275) is progressing?
Any hints on what are you fixing ? [:)]
Txema
If I read the forum correctly, there was an issue with defining the path which Windows installer used for locating dynamic link libraries written for the CO engine. The path issue, apparently caused by a Windows change to the basic installer program, caused users (primarily Windows XP users) problems with starting the game because the DLLs were either duplicated or missing from where XP expected them to be when initiating the game.
In addition, the package will fix some repeatable error problems reported from the 274-beta build, including reducing the default duration for bombardment orders.
Hope this helps.
RE: Build 4.6.275 Full Beta
Posted: Thu Mar 13, 2014 10:17 pm
by Txema
Thank you very much for the information.
Arjuna, enjoy the wedding !!
Txema