Page 1 of 1

exiting the scenario

Posted: Fri Mar 07, 2014 3:59 pm
by jonj01
Exiting the scenario is a freakin pain in the neck. Everytime I exit...I have to watch all of the cheesy pictures....clicking through them all and then watch the game roll for initiative. Or it finishes the impulse. Really really really annoying...



Sorry, this can be changed and should be changed. I really get the feeling that this game wants to control the players....

The set in stone dice rolls...complete crap...to reload a save from an impulse 5 impulses ago and still get the same dice rolls is crap....especially for a game that has many scenarios where tactics means so little and dice rolls mean so much. You don't want cheating..who cares for single player games..its my game. For multiplayer games, the stuff happens right on the server in front of god and everyone so you can't "replay an impulse".

Another thing why is "normal" setting getting a +1 to all the players dice rolls...is the RNG set up in the computers favor?

Fix the ability to exit the scenario and fix the RNG so its a real RNG. Stop trying to control the players who are paying for this game.

RE: exiting the scenario

Posted: Fri Mar 07, 2014 4:18 pm
by Barthheart
ORIGINAL: jonj01

Exiting the scenario is a freakin pain in the neck. Everytime I exit...I have to watch all of the cheesy pictures....clicking through them all and then watch the game roll for initiative. Or it finishes the impulse. Really really really annoying...

please change this...you confirm you want to leave the scenario ...but you still have to watch a bunch of crap.

Sorry, this can be changed and should be changed. I really get the feeling that this game wants to control the players....

Not sure what you are describing here.... How are you exiting, through the Options menu? What pictures are you watching?
The set in stone dice rolls...complete crap...to reload a save from an impulse 5 impulses ago and still get the same dice rolls is crap....especially for a game that has many scenarios where tactics means so little and dice rolls mean so much. You don't want cheating..who cares for single player games..its my game. For multiplayer games, the stuff happens right on the server in front of god and everyone so you can't "replay an impulse".

Even in MP games you can save in the middle and restart later, this is why this was added.
Another thing why is "normal" setting getting a +1 to all the players dice rolls...is the RNG set up in the computers favor?


Normal give the player a +1 on die rolls. Hard does not. Hard is the way the boardgame is played. It was found during testing that those who had never played the board game found it too hard to play. So Normal was added making it a little easier. It had nothing to do with the random number generator (RNG?).
Fix the ability to exit the scenario and fix the RNG so its a real RNG. Stop trying to control the players who are paying for this game.

No one is trying to control the players.....

RE: exiting the scenario

Posted: Fri Mar 07, 2014 7:11 pm
by jonj01
I came across pretty harshly...I was going to edit but you already quoted just about everything I wrote. So what is the point.

During Setup if you exit...its starts the game..if you exit the scenario at the start of a turn...its starts the turn. I know its only a few more (3-5) clicks..but it is annoying. Simply bringing up my task manager closes the game faster than the "exit scenario" option....but that closes the entire game. If I just want to go back to the main menu...I should be able to.

When I played VASSEL ASL...some people had programs that fixed the dice rolling.(One guy I played rolled snake eyes on all 8 of his fires in the first turn...the odds of rolling snake eyes 8 times in a row is is 1 to 36^8 or a 1to 2,800,000,000,000, i quit after the first turn) Yes, cheating does occur durning mulitplayer games...If the weighted RNG is necessary to avoid cheating..fine. I just had the policy on multiplayer computer games is that when someone cheated they lost me as an opponent forever. Its just when I decide to do something different and go back and replay a scenario, the same squads and weapons roll EXACTLY the same. It's like I'm watching a replay not replaying a game. Weighting the RNG is always a bad idea in computer games.

Policing is always a bad idea in computer games....if people want to cheat "let em cheat"

RE: exiting the scenario

Posted: Sat Mar 08, 2014 8:28 am
by markhwalker
Not sure I understand the complaint, but please feel free to cheat. If you can.