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ammo loading glitch

Posted: Sun Mar 09, 2014 2:51 am
by Insano
Hi michaelm. Would you take a look at the attached save game? I just added a .zip to the end of the file name so I would be allowed to post it on the forum - it's not really zipped.

It took some work to figure out how to get this repeatable but here is what you do:

1. Check out BB Fuso in TF 14 at Miri. Transfer the ship from the TF to the disbanded in port list. After this I don't think it matters if you disband TF 14 completely or not.

2. From the ships disbanded in port list hit the "refuel ships on this list" button. Note the ops points listed for Fuso now.

3. Form Fuso in to a TF. I don't think it matters if you hit the refuel at sea button now as nothing will happen.

4. Disband the TF Fuso is in now. Now go look at the ops points and ammunition status of Fuso.

I believe this would also be repeatable with BB Yamashiro if there was enough fuel to refuel her completely as well.

We're still using latest official patch so apologies if this one has already been addressed. You do such a great job squashing so many bugs that I kind of lose track of what's already on the change log and what's not.


RE: ammo loading glitch

Posted: Sat Mar 15, 2014 2:13 am
by michaelm75au
I tried the steps with latest beta and could not see anything strange - OPS was at 1000 and weapons were still showing red.


Image

RE: ammo loading glitch

Posted: Mon Mar 17, 2014 1:22 pm
by Insano
That's good news. This is no longer repeatable under the latest beta due to the ops points fixes that were applied.

Now, this is our game as it stands currently. Is there a way to "fix" Fuso?

File attached as before. Thanks for your support.

RE: ammo loading glitch

Posted: Tue Mar 18, 2014 6:33 am
by michaelm75au
I don't think I can 'fix' the Fuso as not even sure what is wrong with it.
Problem is that loading the save under the current beta and saving it again may cause unexpected data changes as you are still on the last official release.