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Assault on a Queen

Posted: Tue Mar 11, 2014 6:40 pm
by Phobosdeimos71
Hello

This is recreation of a Scenario by David Manley in the original Harpoon.

I added some more units than the original game.

The scenario is about a possible Libyan strike on the QE2 as it transits the Mediterranean.

Let me know what you think

Phobos


RE: Assault on a Queen

Posted: Tue Mar 11, 2014 7:41 pm
by Primarchx
Looks like the only thing you can arm your Buccaneers with are Martels. I don't particularly enjoy scenarios that stick the player with unrealistic load options.

RE: Assault on a Queen

Posted: Tue Mar 11, 2014 8:30 pm
by RoryAndersonCDT
Quite fun! I haven't yet got halfway through the med.

Looks like the only thing you can arm your Buccaneers with are Martels. I don't particularly enjoy scenarios that stick the player with unrealistic load options.
Also the scen defaults indicate to use unlimited munitions; so I think that indicates you are supposed to use the unlimited munitions option. I do that often; its often tricky researching magazine contents..


RE: Assault on a Queen

Posted: Thu Mar 13, 2014 4:24 am
by Flankerk

Am part way through, its a massive scenario!
A few things did strike me just as a thought really.
The aircraft are all available, suspect it would make sense to have some under maintenance?
The scenario duration looks to be in years and months.
I did wonder about names for the ships, eg I found trawler 1, whereas it would be handy if its a real name as such. The task groups probably the same, so for instance it could be task force whatever named after the flagship, that is unless these are true to life formation names?

All looks to be running well.


RE: Assault on a Queen

Posted: Thu Mar 13, 2014 12:30 pm
by Phobosdeimos71
Yes I agree about all the aircraft being available (not realistic) I am working on that today. I will also rename the ships. No more Trawler 1 or 2 or Group 1 or 2.

Thanks for your feedback everyone.

Phobos

RE: Assault on a Queen

Posted: Thu Mar 13, 2014 9:07 pm
by Phobosdeimos71
Changed a few things. There are less aircraft available. Loadouts have changed.Postures have been updated. Hope you enjoy. This is a work in progress. I created some events with scoring. (Just learning the Event editer).

Phobos

RE: Assault on a Queen

Posted: Wed Mar 26, 2014 9:39 am
by Flankerk

Part way through, all seems to be working so far.
Agree with the postures and the availability.
The one issue I have run into is that the supply ships struggle to keep up at the speed of the liner. Thats an issue for the player to solve mind, I don't think its a scenario issue as such. (I have ended up detaching them).

Its certainly a big scenario, and falls into the mini campaign type. I actually rather like these.

Think we are approcahing the Libyan airspace zones. The revised Buccaneer Loadouts still plenty for a low level attack, always entertaining. I think two PGM types sank so far. Lots more to come!

RE: Assault on a Queen

Posted: Fri Mar 28, 2014 12:13 pm
by Phobosdeimos71
Here is an updated Assault on a Queen. Postures have been corrected as well as Aircraft Loadouts and aircraft under maintenance.

Please let me know if I should correct anything else

S

RE: Assault on a Queen

Posted: Mon Mar 31, 2014 9:47 am
by Flankerk

Must admit I've completed this one and its a hell of a long scenario.
I'm not sure all quite working as intended sorry.
I ended up on NIL points,a nd the game didn't trigger to give me the victory, although the liner got through Gibraltar.
I didn't encounter any submarines which was handy from my point of view. Sinking the Dat Asswari took me some time, but oddly didn't give me the points for that.

Transitting past Gibraltar I expected the VC's to trigger but I'm not so sure there are any for that.

The Phantom's shot down all enemey aircraft, while Martels made short work of most opponents, long work of the SAG though.