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Max map size in hexes?
Posted: Thu Mar 13, 2014 3:08 am
by Xenomorph
I'm trying to start working on maps as time permits. I've been looking thru the threads a little bit but I haven't seen a definite answer re the largest map size you can create when measured in hexes. I'd like to create some larger maps so any help would be much appreciated. Thanks!
RE: Max map size in hexes?
Posted: Thu Mar 13, 2014 7:26 am
by Tazak
As its been mentioned in other threads no max size has been quoted, the larger map you make and the more units on the map the game engine slows down so I suspect it may depend on your PC specs. I've created a 40km tall by 20km deep map with a reinforced brigade vs a reinforced soviet motor rifle division and it handled it fairly well (6gb RAM, i5 processor)
RE: Max map size in hexes?
Posted: Thu Mar 13, 2014 8:27 am
by CapnDarwin
Tazak is correct. The larger you get the game will run slower in an exponential fashion.
RE: Max map size in hexes?
Posted: Thu Mar 13, 2014 1:21 pm
by Xenomorph
Thx so much! I'm sure it's system dependent but do u know a rule of thumb for max size a map can be before it becomes sluggishly annoying? I'm sure I'd make the maps available to all and so it'd make sense to make them something fun rather than annoying.
RE: Max map size in hexes?
Posted: Thu Mar 13, 2014 3:25 pm
by Mad Russian
The best thing to do is try it. Make a map and just add units to it. Consider a 50% increase in the map size over what comes with the game. See how that works on your machine. Move out from there if that works well for you.
Good Hunting.
MR
RE: Max map size in hexes?
Posted: Thu Mar 13, 2014 7:15 pm
by Xenomorph
I'll try that. Thx for taking the time!
RE: Max map size in hexes?
Posted: Fri Mar 21, 2014 6:23 pm
by Xenomorph
ORIGINAL: Mad Russian
Consider a 50% increase in the map size over what comes with the game.
Really trying to get time to start creating maps. Forgot to ask: what is the largest game map?
RE: Max map size in hexes?
Posted: Fri Mar 21, 2014 6:34 pm
by WildCatNL
Largest game map is 46x30 hexes (all of them are either 46x30 or 45x30).
RE: Max map size in hexes?
Posted: Tue Dec 16, 2014 5:33 pm
by harry_vdk
What the real max row/col size.
I am doing some experimenting with a map (for maintenance) with a size of 322x64 and this is a no go with 2.07.
RE: Max map size in hexes?
Posted: Tue Dec 16, 2014 5:55 pm
by CapnDarwin
I've done 90x60, basically double sized without an issue. What failed on your map?
RE: Max map size in hexes?
Posted: Tue Dec 16, 2014 6:15 pm
by harry_vdk
Its showing nothing. just the blank screen of the map editor.
this happen with or without a .fp9 file.
I am testing my new tool for external maintenance of a .fp9 with this
tool.
OtsFp9Tools /filename="NL xxx 1985.fp9" /import="NL 37b 1985.fp9" /newmaxcol=322 /newmaxRow=64
RE: Max map size in hexes?
Posted: Tue Dec 16, 2014 8:05 pm
by CapnDarwin
Are you trying to load an image with this or just a FP9 file. Or Both? I missing where this is coming off the rails. You would need an image of the correct size mated up with the FP9 to see anything with the editor. Can you give us a step by step of what you are doing. Maybe a few screen shots too.
RE: Max map size in hexes?
Posted: Wed Dec 17, 2014 4:42 am
by harry_vdk
I have try several things to load the bigg one.
A smaller one 138x64 gives no problem.
The question stay, what's the maximum map size?
RE: Max map size in hexes?
Posted: Wed Dec 17, 2014 6:31 am
by cbelva
There is no known maximum map size outside of what you system can handle.
Can you post your nap image and fp9 file to take a look at it?
RE: Max map size in hexes?
Posted: Wed Dec 17, 2014 6:46 am
by harry_vdk
The 2
maps.
NL Utrecht 1985 is made of 3 separate hexdraw definitions and is ok
NL xxx 1985 is made of 8 separate hexdraw definitions and is not ok.
RE: Max map size in hexes?
Posted: Wed Dec 17, 2014 8:16 am
by CapnDarwin
I'll see if I can look at the files tonight.
RE: Max map size in hexes?
Posted: Wed Dec 17, 2014 7:38 pm
by cbelva
I can load the larger map in the map editor with on my laptop which doesn't have the computing power of my desktop. However, I get an error that says, "Can't allocate the DIB handle". I can click it off, but none of the info from the fp9 file is available. Unfortunately I don't have access to my desktop at this time.
The small map loaded ok.
RE: Max map size in hexes?
Posted: Wed Dec 17, 2014 7:42 pm
by cbelva
Harry, when you exported this map from hexdraw, what size did you save it atx4 or x2?
RE: Max map size in hexes?
Posted: Wed Dec 17, 2014 8:36 pm
by CapnDarwin
The DIB error is the issue here. I need to check with Rob and see what is getting allocated with just the map loading. That's assuming you guys are loading the map without the FP9 in the folder. My guess is we are overflowing the DIB handles similar to the issue we had with the fulda scenario. If that is the case we will have to figure a way to estimate a max.
RE: Max map size in hexes?
Posted: Thu Dec 18, 2014 4:56 am
by harry_vdk
Extra info:
- hexdraw file cols:69 rows:65
- hexdraw export 2x (maximum with this size) as mapname1.png
// Create a basemap like "NL 37b 1985.png"
- convert mapname1.png -crop 8267x9143+152+71 +repage -resize 3733x4192 mapname2.png
// Make a smaller map for stitching of cols:48 rows:64
- convert mapname2.png -crop 2549x4129+0+0 +repage mapname3.png
// stitching of 7 sections to one big map of cols:322 rows:64
montage %MAP1% %MAP2% %MAP3% %MAP4% %MAP5% %MAP6% %MAP7% -tile 7x1 -geometry 2549x4129+0+0 "NL xxx 1985.png"