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axis air groups

Posted: Thu Mar 13, 2014 7:22 pm
by charlie0311
i notice a significant number of axis air groups have a maximum of only 4 aircraft.

is there any reason not to disband them, the planes go to the pool,

RE: axis air groups

Posted: Thu Mar 13, 2014 10:08 pm
by swkuh
Think those are HQ staff units; not sure what effects arise from disbandment. Not a significant issue for my game play

RE: axis air groups

Posted: Fri Mar 14, 2014 12:10 am
by charlie0311
thx for response, didn't think it was such a good idea to have the code decide to maybe send 4 bombers by themselves.

RE: axis air groups

Posted: Fri Mar 14, 2014 4:14 am
by Gabriel B.
It does not, the larger the airgroup the bigger chance that it will get selected to execute a mission , even thou only 1 or 2 aircraft are actualy sent for that particular mission.

RE: axis air groups

Posted: Fri Mar 14, 2014 5:32 am
by charlie0311
ok, thx.

Another question. I am playing for the first time with FOW. I give the air recon to the ai, then (not finding much) do a bunch of manuals. Still not much. So it seems a little better to do the manuals. Or maybe to just advance, hex by hex, and let the ground guys do the "close in" recon. I may have answered my own question. Any comments.

RE: axis air groups

Posted: Fri Mar 14, 2014 9:48 am
by Gabriel B.
I recon the rail nodes above all else, a severed rail conection puts presure on SHC to fall back or face encirclement .

RE: axis air groups

Posted: Fri Mar 14, 2014 10:11 pm
by charlie0311
speaking of rr, can we bomb them successfully, as i see it the sov really, really need the rail.

RE: axis air groups

Posted: Fri Mar 14, 2014 10:18 pm
by jwolf
You can bomb units on a RR but you can't bomb the RR itself.

RE: axis air groups

Posted: Sat Mar 15, 2014 8:35 am
by cohimbra
ORIGINAL: charlie0311

i notice a significant number of axis air groups have a maximum of only 4 aircraft.

is there any reason not to disband them, the planes go to the pool,
If I'm in right, a Luftwaffe Jagdgruppe was usually composed by:
- 1 Schwarm (4 AC);
- 3 Gruppe (36 AC);

ex. Jagdgruppe 1
- Stab/JG1 (Schwarm, 4 AC);
- I./JG1 (Gruppe, 36 AC);
- II./JG1 (Gruppe, 36 AC);
- III./JG1 (Gruppe, 36 AC);
Sometimes there's also Staffel composed by 12 AC.

BtR rules [:D]

RE: axis air groups

Posted: Sat Mar 15, 2014 6:50 pm
by charlie0311
re; ai air missions, v10.7.11
the lower the setting (air doctrine) the more likely the mission is flown, just with fewer aircraft.

is this true?

RE: axis air groups

Posted: Sun Mar 16, 2014 10:54 am
by Gabriel B.
If you meant mission priority such as interdiction or ground support , yes.


RE: axis air groups

Posted: Sun Mar 16, 2014 12:03 pm
by Cerion
ex. Jagdgruppe 1

JG1 is not Jagdgruppe 1 but Jagdgeschwader 1.

A useful link:
12 O'Clock High!

Thanks

RE: axis air groups

Posted: Mon Mar 17, 2014 4:44 am
by cohimbra
ORIGINAL: Cerion

ex. Jagdgruppe 1

JG1 is not Jagdgruppe 1 but Jagdgeschwader 1.

A useful link:
12 O'Clock High!

Thanks
[8|]
You're right sir.

RE: axis air groups

Posted: Mon Mar 17, 2014 8:50 pm
by charlie0311
for gab b, thx

so if i want no priority, for say bomb city, i would set bomb city, very high, say 200.

RE: axis air groups

Posted: Tue Mar 18, 2014 4:48 am
by Gabriel B.
bombing cities is done manualy so you can leave the doctrine as it is .
The only missions the ai conducts on it's own is interdiction and ground support .

setting at 200% means that twice the normal aircraft would be sent on individual mission, but the overal number of missions would be
smaller as the airgroups exhaust their mileage faster .

RE: axis air groups

Posted: Wed Mar 19, 2014 2:20 am
by charlie0311
thx gab,

kind of a dumb question by me, i knew that bomb unit, airfield, city was manual.

doing my first game as sov v ai. what i have in mind is to mess with the axis ground support or really any axis mission where i can shoot down bombers. so if i have it right, ground support (escort) to shoot down bombers flying ground support. interdiction for everything else. i understand about % required to fly and moral (better morale, better chance to fly) i assume exp is similar to moral, and leader initiative and moral and air rating.

So, broadly speaking, since i want those sov fighters in the air as much as i can, then use a lower escort setting early in the campaign, then maybe increase it as exp, morale, leader ratings improve.

on a related subject i think i can handle manual upgrades

c

RE: axis air groups

Posted: Wed Mar 19, 2014 10:17 am
by Gabriel B.
Air doctrine for me ,is related to what is happening on the ground ,

if launching just a handful of atacks, trying to breach the front and encircle soviet units, ground support+excort is set high .
if the front had become static and I need to hit everywhere just to keep moving, ground support+excort is set low .




RE: axis air groups

Posted: Sat Mar 22, 2014 9:46 am
by cpt flam
for my experience i use as soviet
ground support 160 with escort 200
don't be shy, you have airbases and planes to make it even over all the front
intercept will be 300, trying to make losses