Page 1 of 1
Melee Strength?
Posted: Sun Mar 16, 2014 9:33 pm
by Michael T
How could a German 2-6-4 Sq and a 3-14 MG equate to a melee strength of 9? Yes nine? They were in a stone building. Does Terrain add to melee strength?
RE: Melee Strength?
Posted: Sun Mar 16, 2014 9:56 pm
by Tom Proudfoot
Nope, should be 5, or 6 if you are on easier difficulty with the +1. Who were they fighting?
RE: Melee Strength?
Posted: Mon Mar 17, 2014 12:36 am
by Michael T
No it was Hard. I was Soviet with 3 x 1-4-4 sq plus a 1-7 MG plus a Leader. I should have done a screenie. I will pay close attention to the numbers from now on and report again with a screenie if it occurs again.
RE: Melee Strength?
Posted: Wed Mar 19, 2014 8:38 am
by Michael T
There is something wrong with melee. In this melee, screen shot attached (me German v AI Soviet), in the previous turn I had a odds of
3:2, correct in my understanding. And the game showed 3:2. Both sides survived unscathed. Next turn, same units I now have a 2:1, how does the
1-6-4 plus 2-9 MG = 4?
Then both sides were eliminated according to the results but my German squad remained on the board.
Either I don't understand the rules or it's screwed up.
EDIT: Hard setting.
RE: Melee Strength?
Posted: Wed Mar 19, 2014 9:45 am
by markhwalker
If you were playing on normal, it would have been 2:1, but I don't see where it gave you that bonus point. No, your squad shouldn't have stayed on the board.
RE: Melee Strength?
Posted: Wed Mar 19, 2014 2:16 pm
by Tom Proudfoot
Which scenario is this? Do you happen to have a save from right before? (all the various impulses are in the /impulses directory of /saves). Thanks.
RE: Melee Strength?
Posted: Wed Mar 19, 2014 6:03 pm
by Michael T
I don't think I will have a save, but will I check tonight.
The scenario is a custom version of the ASL Tracktor Works but it does not use any modded units. That is all units are stock.
RE: Melee Strength?
Posted: Thu Mar 20, 2014 6:42 am
by Michael T
Files sent.
RE: Melee Strength?
Posted: Thu Mar 20, 2014 9:21 am
by toddtreadway
Yes, there is a bug in melee. I'll attach a couple of screenshots. It might have something to do with multiple melees in the same game turn.
The first is a shot of before...

RE: Melee Strength?
Posted: Thu Mar 20, 2014 9:22 am
by toddtreadway
The second is a shot of after...

RE: Melee Strength?
Posted: Thu Mar 20, 2014 5:49 pm
by Michael T
I also had a stack of Pioneers killed in melee that were resurrected the next turn after other units entered the hex and began picking up the weapons they left behind. I have no saves of this though.