hints and tips
Posted: Sat Mar 29, 2014 11:32 am
well here is the first post in this section,
hope it helps some and doesn't count as cheating by others,
only a heads up and my personal views on the game / battles i've been in so far.
i'm no where near a general or perfect leader by any stretch of the imagination but do have a knack of finding out tips that over time save you battle damage which in turn saves you resources.
main long campaign played,
each battle is different depending on how you play it, ie setup and resources given so can have different endings, but keep playing the same ones will in the end give you an idea of a better plan / strategy to get a better outcome. quicker is not always best, depending on you're starting level / settings etc, weather,supply,FOW etc..
the main point of any battle is to win, but and it's a big but! trying to do it firstly in the time, secondly with the least amount of casualties / resources spent.
only upgrade when you need to, be careful what you spend on, be aware that it's sometime cheaper to buy new better units than upgrade from more experienced ones.
infantry can manage quite well for a while on foot but sometimes need that bit more speed so upgrade the odd unit with horses, trucks and half tracks if you are feeling very flush, something that tbh you may never be, later on in the game.
air power is great but the cost is very high, some people like to play with more of less quality units of mixed kind than have top end air units that not only cost a lot in the start but always cost a lot to keep updated and fully supplied / undamaged / upgraded etc
for me it's a balance between mixed infantry, artillery, tank and flak units, with engineers and air units when given / needed.
as it's my first try with the game as it's a new purchase for me, i have all the help i can have on,
each mission has a set win / lose, amount of time and resources info before you play, it gives the you chance to upgrade, repair or replace before you start most battles, but not all, so a bit of planning is needed, a pen and paper is great fr this.
i write down the battle name, day needed for a win and starting resources etc, then see what the enemies have and i plan what i need to defeat them, no need to use air power if you only have a few slots and they haven't got any or many air units, cost is high and for me i'll always go for a few cheaper flak batteries than air power to counter any day.
as i have all the help on, i see all, have unlimited supply, neither is really a cheat as it also states that the enemy also gets the same advantage, so FOW etc same as other 2 is a triple edged sword unless you know how to use it and counter it.
if a battle has a set objective, which all have, find a way to do it, spending as little time doing anything that doesn't get that done first, don't go trying to clear every battle map of every enemy unit unless you have to, as it wastes your resources, don't also do the mission before the time, as you won't get the full points / resources either to spend later, if it says 10 days to do it in, spend 10 days if you can, plan on it as then you will have more to spend later on, with the helps on you gain more each mission if you let the days count down, i play to have a perfect batter each time, with no unit total losses.
so i end the battle with max resources and very few repairs needed, so less resources to spend so have more to upgrade or save for later, you will need them. trust me....
a one on one attack is of little use no matter what the odds are unless time is of the essence, better to plan and have more units working together like in the real battle, a multi unit approach is the way to victory, one of more infantry with artillery support and tank where possible will give you s win win battle every time, its not always possible but best to plan for as many as you can, with some units being better or as good in defense just being left at the side of enemy units before your next turn without attacking it hoping that they get attacked when the enemy turn starts, i the odd's aren't in my favor i always defend or repair a unit, only attacking when the odd's are well in my favor.
as your units go from one battle to another, for me it's best to keep a core unit well supplied/upgraded and always use the Terrain to your advantage where possible in attack and especially defense and use the experience gained to add attached support units to your core units that will help in how you use that unit, for me this is the best advice and tactic there is, a good experienced unit with lets say infantry with some MG support to its core in certain battles would help a one on one against other infantry but be next to useless against tanks where it would have been better to have added more men to the core unit etc, this is when you need to read the manual more for, as this sort of level of planning is key to making a unit from average to more useful in certain battles and improves the unit for latter use without the costly need to upgrade too much sometimes...
as you can see i'm writing / typing this on the fly so it's mixed atm but i will edit it and add and emend it as i'm going along.
hope it helps some, this is a really good game and very easy to play, learning is great but also it can be a challenge later on, i want to win for Germany but know its a long campaign and history is not on my side
hope it helps some and doesn't count as cheating by others,
only a heads up and my personal views on the game / battles i've been in so far.
i'm no where near a general or perfect leader by any stretch of the imagination but do have a knack of finding out tips that over time save you battle damage which in turn saves you resources.
main long campaign played,
each battle is different depending on how you play it, ie setup and resources given so can have different endings, but keep playing the same ones will in the end give you an idea of a better plan / strategy to get a better outcome. quicker is not always best, depending on you're starting level / settings etc, weather,supply,FOW etc..
the main point of any battle is to win, but and it's a big but! trying to do it firstly in the time, secondly with the least amount of casualties / resources spent.
only upgrade when you need to, be careful what you spend on, be aware that it's sometime cheaper to buy new better units than upgrade from more experienced ones.
infantry can manage quite well for a while on foot but sometimes need that bit more speed so upgrade the odd unit with horses, trucks and half tracks if you are feeling very flush, something that tbh you may never be, later on in the game.
air power is great but the cost is very high, some people like to play with more of less quality units of mixed kind than have top end air units that not only cost a lot in the start but always cost a lot to keep updated and fully supplied / undamaged / upgraded etc
for me it's a balance between mixed infantry, artillery, tank and flak units, with engineers and air units when given / needed.
as it's my first try with the game as it's a new purchase for me, i have all the help i can have on,
each mission has a set win / lose, amount of time and resources info before you play, it gives the you chance to upgrade, repair or replace before you start most battles, but not all, so a bit of planning is needed, a pen and paper is great fr this.
i write down the battle name, day needed for a win and starting resources etc, then see what the enemies have and i plan what i need to defeat them, no need to use air power if you only have a few slots and they haven't got any or many air units, cost is high and for me i'll always go for a few cheaper flak batteries than air power to counter any day.
as i have all the help on, i see all, have unlimited supply, neither is really a cheat as it also states that the enemy also gets the same advantage, so FOW etc same as other 2 is a triple edged sword unless you know how to use it and counter it.
if a battle has a set objective, which all have, find a way to do it, spending as little time doing anything that doesn't get that done first, don't go trying to clear every battle map of every enemy unit unless you have to, as it wastes your resources, don't also do the mission before the time, as you won't get the full points / resources either to spend later, if it says 10 days to do it in, spend 10 days if you can, plan on it as then you will have more to spend later on, with the helps on you gain more each mission if you let the days count down, i play to have a perfect batter each time, with no unit total losses.
so i end the battle with max resources and very few repairs needed, so less resources to spend so have more to upgrade or save for later, you will need them. trust me....
a one on one attack is of little use no matter what the odds are unless time is of the essence, better to plan and have more units working together like in the real battle, a multi unit approach is the way to victory, one of more infantry with artillery support and tank where possible will give you s win win battle every time, its not always possible but best to plan for as many as you can, with some units being better or as good in defense just being left at the side of enemy units before your next turn without attacking it hoping that they get attacked when the enemy turn starts, i the odd's aren't in my favor i always defend or repair a unit, only attacking when the odd's are well in my favor.
as your units go from one battle to another, for me it's best to keep a core unit well supplied/upgraded and always use the Terrain to your advantage where possible in attack and especially defense and use the experience gained to add attached support units to your core units that will help in how you use that unit, for me this is the best advice and tactic there is, a good experienced unit with lets say infantry with some MG support to its core in certain battles would help a one on one against other infantry but be next to useless against tanks where it would have been better to have added more men to the core unit etc, this is when you need to read the manual more for, as this sort of level of planning is key to making a unit from average to more useful in certain battles and improves the unit for latter use without the costly need to upgrade too much sometimes...
as you can see i'm writing / typing this on the fly so it's mixed atm but i will edit it and add and emend it as i'm going along.
hope it helps some, this is a really good game and very easy to play, learning is great but also it can be a challenge later on, i want to win for Germany but know its a long campaign and history is not on my side