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SPM development update 31/03/2014

Posted: Mon Mar 31, 2014 2:07 pm
by Nacho84
Hello all,

I hope you're well. Just a quick update on the development for the next patch for SPM (version 0.7.16): we made quite a bunch of progress during the weekend, mainly by tyding up all the loose ends required in order to get a stable build. We've added lots of new programs, missions, components and goals during the past weeks but we didn't have enough time to create all the images for them, so you'll see some "placeholder" images here and there (see the screenshots). The images will be replaced in the upcoming builds. However, you should be able to test the game just as fine :)

I've made an interim build this morning, which I've sent to Iain so that we can start some internal playtesting. I still need to add the goal dependencies for the new missions in the spreadsheet, which I will do during this week while also fixing any bugs reported regarding the interim build. If everything goes well, I'll be uploading SPM 0.7.16 for you to try out very soon!

In the other departments, Mauricio is busy making new renders for the Soviet missions and Boris has been making lots of progress in the NASA space complex. I'm attaching some screenshots for you to peruse.

Feel free to ask any questions and I'll try to address them as soon as I can.

Cheers,



Image

RE: SPM development update 31/03/2014

Posted: Mon Mar 31, 2014 2:07 pm
by Nacho84
UI screen.



Image

RE: SPM development update 31/03/2014

Posted: Mon Mar 31, 2014 2:08 pm
by Nacho84
UI screen.



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RE: SPM development update 31/03/2014

Posted: Mon Mar 31, 2014 2:08 pm
by Nacho84
UI screen.



Image

RE: SPM development update 31/03/2014

Posted: Mon Mar 31, 2014 2:09 pm
by Nacho84
UR-700, the Soviet's Direct Ascent mission.

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RE: SPM development update 31/03/2014

Posted: Mon Mar 31, 2014 2:10 pm
by Nacho84
Work in progress on the NASA space complex.



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RE: SPM development update 31/03/2014

Posted: Mon Mar 31, 2014 2:12 pm
by wolf14455
Very nice and a very good progress. I like [:)]
cheers

RE: SPM development update 31/03/2014

Posted: Mon Mar 31, 2014 3:20 pm
by kokubokan25
The great upgrade is coming..[:D]
Great news. Thanks!

RE: SPM development update 31/03/2014

Posted: Tue Apr 01, 2014 8:49 am
by nats
Great to see we are getting closer> 'soon' changed to 'very soon' !

(although I do think the word 'soon' should be banned from games developer's reports) [:D]

RE: SPM development update 31/03/2014

Posted: Thu Apr 03, 2014 5:51 pm
by nats
I think the Nasa spacecentre needs lots more flag posts, and those roads dont look wide enough for American cars [:D]

RE: SPM development update 31/03/2014

Posted: Fri Apr 04, 2014 7:28 am
by Nacho84
ORIGINAL: nats

I think the Nasa spacecentre needs lots more flag posts, and those roads dont look wide enough for American cars [:D]

Hah, agreed about the roads! I've forwarded your post to Boris [:)]

Cheers,

RE: SPM development update 31/03/2014

Posted: Fri Apr 04, 2014 7:28 am
by Nacho84
Hello guys,

A quick update on the next build: we sent an interim build to Slitherine a few days ago and they got back to us with some comments regarding the usability of the new screens, which we have addressed during the week (plus some other fixes along the way). I'm currently sending Slitherine another interim build so that they can give us some more feedback. In the meantime we'll spend some more time tweaking the game's database and tidying up some assets. We'll keep you posted [:)]

Cheers,

RE: SPM development update 31/03/2014

Posted: Sun Apr 06, 2014 6:46 pm
by wolf14455
Very good.